Issue 8508
Texture errors while baking DAZ character during import
1. Save a DAZ Studio G8 character in FBX format
2. In CC4, click "Transformer/CC3+" then "Advanced"
3. Bake the textures for the character at 4096
The character appears, but the body texture is bad/wrong. I've attached 2 attempted imports (different DAZ characters). I was going to upload the Avatar, but it is too large zipped. I can send it upon request.
Note: The diffuse skin textures appear to be baked properly, so maybe there is an additional layer or material being set (default?) to cause the character to not render properly in the viewport.
Work-around: Import the character using CC3, then drag and drop the resulting character into CC4 custom character folder. (This seems to be working properly.)
Attachment:
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Reallusion Error 1a.jpg
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Reallusion Error 1b.jpg
Submitted byJimDHart
May 20, 2022