Hello, in CC4.01 works rendering nice, but after update 4.02 very often render with the ghost again, TTA turns off not work, only restart CC4. Seems like some GPU RAM problem? I use NVidia RTX 3060 12GB. It is a really big problem without a fix. Is really "nice" to see the final video after 2 hours with this bug.
Hi ReMark3Dcz, The original issue might related to TAA, if your case TAA didn't change the result, it might be a another problem. Could you send your project to us as well? Thanks for your help! Calvin Reallusion.
Hello, unfortunately, the cause is not TTA and neither smooth mesh nor tessellation. For my character, the render worked fine for a while, and without changing it the next render shows ghost errors. Everything is off, the valse and the character Martin
I'm reporting the same problem. It's annoying especially when you render longer animations and at the end you find this "ghost" error. It happens to me with a character using HDR and TAA. The only way to detect it earlier is to do a F10 check render before each animation, fortunately it also shows up in a static render of a single frame. However, this is a bug and a problem that needs to be fixed.
Hi 4u2ges, Thanks for your feedback! Did this issue happen every time when you render with TAA? Could you send your project to us, so that we can check the issue properly? You can upload to cloud service such as Google Drive, and attach the download link in your next comment. Thanks for your help! Calvin Reallusion.