Steps to reproduce the issue 1. Create a new project in CC4 and add the Camila character to the scene (Also tested with the neutral male and female characters same result) 2. Open the Perform List Editor and add a .italk file from the Digital Soul collection...More
After updating this morning to the latest (4.12 something), ALL of my morphs have disappeared, although the packs are still installed. Headshot, Reaper morphs, Dawn, Dusk and Baby morphs, Human Anatomy, Ultimate Morphs, all of it. Nothing is left except standard, base morphs. They were all...More
Since the latest version of CC4 all the file paths of the Make up & SFX are broken. I've tried reinstalling but no luck. There was no issue like this in the previous version....More
I've tried manual update, auto update, close and open viewport, setting to "view all"(works for the default view) tried setting to spherical lens, removed from preview selected list, changed render output size. Every resolution and camera type change I've tried, I'd Zoom in but the Iray...More
for a character when i try to edit the mesh for the shoe, it is not letting me edit the shoe , pull and push nothing working. those were working initially....More
After exporting my character as an FBX, with the goal of designing and animating within Maya using the included rig and facial expression blendshapes, there is a weird bug with the head/face part of the geometry. The local, relative positions of all the vertices and faces snap to a location...More
I have a big issue with this. When you've lined up your camera angles just right for weight painting such as 8inside the mouth for example but after you realize you need to scale a bone from that perspective and open up proportions, it takes you out of your ideal view that took you a long time...More