1077 issues found

0

Votes
Not a Bug
The first time I encountered this issue, I thought is was my fault, but now I know it is a bug in the transformer.
When importing the character, the normal map is created incorrectly (see image)....More
  •  1
  •  686
Submitted by Mikay² Aug 8, 2020

0

Votes
Active
My CC3 crashed every time I try to using autoLOD with the settings Merge UVs -> By Item. I've tried it by Type and it works but for some reason it crashes when I select "by Item" Their is no error message shown. Also I tried reinstalling cc3 without any luck....More
  •  2
  •  681
Bug
Submitted by snoogan1187 Jul 13, 2021

0

Votes
Closed
Hello,
Before the update we could export the Hair FBX into blender and adjust the weight maps using blenders editor and they would come back over when importing back into CC3.
After the update, this is no longer possible. The weight maps changes back over to default after importing back...More
  •  2
  •  679
Submitted by Dorothy Jean Mar 28, 2021

0

Votes
Released
Hello Dear Team,
I have a problem with CC3 while using instalod.
Let me explain step by step;...More
  •  0
  •  677
Submitted by banbagames Mar 3, 2022

0

Votes
Assigned
Something has changes for the worse in the latest release.
1. This is easy to replicate and this is only happening in CC. Render a face with "Optimize with Full Screen Render" and WITHOUT Super Sampling. The render would come out squeezed horizontally. AS oppose rendering with "Optimize with...More
  •  0
  •  677
Submitted by 4u2ges Apr 25, 2021

0

Votes
Assigned
Steps to reproduce:
Any avatar is good for the test. I reproduced the issue after I reset the avatar to Neutral base.
- open Modify -> Morphs tab...More
  •  0
  •  677
Submitted by midix Apr 15, 2021

0

Votes
Closed
Steps to Reproduce:
1. Download Character_Creator_3_Hub from Order Receipt link.
2. Double click on the downloaded file....More
  •  0
  •  676
Submitted by davidyalguien Sep 16, 2021

0

Votes
Assigned
Greetings.
When creating CC3+ morphs slider from FBX file I got an issue - CC3.32 incorrectly recognize positions of ToeBase and other Toe bones ("reset" them to the default Neutral base position) and also deform toes shape (to fit this bones positions).
To fix this issue I have to use two...More
  •  2
  •  676
Submitted by Vit3D Mar 6, 2021

1

Votes
Active
Your default models have poor proportions and very large breasts. I suggest using more model proportions from my file.
https://dropmefiles.com/QHPOj...More
  •  0
  •  671
Submitted by sub figura Apr 17, 2021

2

Votes
Active
Headshot poorly recognizes depth (profile) of face. It is inconvenient to work with the profile during correction. It would be nice if the Headshot had a front mode and a profile. And no texture projection mode.
And I must say that you are great....More
  •  0
  •  671
Submitted by sub figura Apr 15, 2021