I understand appearance editor isn't available for CC3 yet so if we need to change the appearance - the workaround is to use a CC1 character, edit the appearance, and then convert to CC3. The problem is that the CC1 Base_Substance Avatars (CC1_Base_Male, CC1_Base_Female) do not allow wound...More
Hello, I am having an issue with the save function with CC3. I can initially save a file with no problem. However, when I go to save or save as over the that previously saved file, nothing is saved even though CC3 says it completed. You can tell by the timestamp of the file does not change...More
My original post was misunderstood. Im an not referring to a shader. The light does not work. When i use the toon light it is just the normal default light set up. Please see this post. https://www.reallusion.com/FeedBackTracker/Issue/Toon-Light-doesn-t-do-anything...More
Hi, some of the clothes were free. But now I can no longer apply them to my humans. It takes me to a page that has another error. Attached both photos. Please check. Thanks....More
When I try to activate the Auxiliary Light, the icon turns green, but the light itself does not turn on. This has been confirmed by another member....More
Before CC3, saving a character project created a thumbnail with the character in idle pose on a grey background, unless Create Quick Thumbnail was selected in the program preference settings. Now, always a quick thumbnail is created, regardless of the preference settings. This is the case...More
Sirs, I just bought 5 of the Virtual Human Heads. When I apply the hi-res heads, the results are nothing like what you show on your website (see comparison image attached). They appear as low-res and very low quality....More
We export characters as FBX with .iMotionPlus files as animations on a regular basis for use in our application. Since CC3.2, some of the character parts have their spring effects baked into the exported animation, with no way of turning them off. I've read that you can add an "off" key in...More