1077 issues found

1

Votes
Not Reproducible
I'm running into a issue where when I double click Character Creator 3, it immediately crashes on startup, not even getting past the splash screen. I uninstalled and then re-installed. Still the same problem. Any help would be great, thanks....More
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Submitted by dhmorris Jun 24, 2019

0

Votes
Not Reproducible
The PBR Material conversion results in a poor roughness texture. Please see images below:...More
  •  3
  •  1088
Submitted by Kareeem Oct 16, 2018

0

Votes
Not a Bug
How to render a picture without background. Only roles, including channels...More
  •  1
  •  1085
Submitted by benliuhai Jan 27, 2021

5

Votes
Active
A lot of CC3+ characters, when exported to FBX are not stable on the ground. They are either above or below ground in an A Bind Pose.
Many of them slide forward by Y. This cause some problems while modeling and importing modeled cloth or accessories back to CC. Specially when exported with...More
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Submitted by 4u2ges Sep 13, 2020

0

Votes
Active
Hello,
I seem to keep running into clothing clipping when adding exported clothing from CC3 to my CC3 character using the UE4 mannequin.
Everything looks great in CC3 with different poses as far as clipping....More
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Submitted by vancouver_dave Aug 13, 2019

0

Votes
Active
When importing clothing to CC3 from Daz, the main current issue is buttons being added as accessories, instead of being merged to the clothing. At the moment I either need to manually merge them in 3DS Max, or just delete them all together, as it's too much of a problem to work with separate...More
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Submitted by Attensi AS Oct 4, 2019

1

Votes
Active
Keep the Calibration-panel outside of the skin weight-panel for tweaking of the mesh or other viewing....More
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  •  1083
Submitted by cocokins Oct 23, 2018

0

Votes
Released
Steps to reproduce
1. in character creator go File export FBX of a cc3 plus character
2, open in cinema 4d r20 or any latest version...More
  •  0
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Submitted by megaoutput Sep 12, 2020

0

Votes
Released
When I rename actor parts with morphs, they are no longer available to edit in the modify morph panel....More
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Submitted by DialogueTrainer Oct 14, 2019

0

Votes
Active
designers that work at lightening fast speed, need a new facial system, to simplify the process of creating different kinds of extremely realistic heads (face, neck, ears, hair etc) for non human characters, for example, cyclops giants as seen in Sinbad movies, scary ugly monsters, trolls as...More
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  •  1081
Submitted by Silent Wind Jan 1, 2019