1077 issues found

14

Votes
Active
Hello RL,
this is not specifically a problem of CC3 but rather a problem of the pipeline CC3 to iClone.
When a CC3 character is reduced in poli-count (CC3 Pipeline new feature) and exported in FBX format, 3DX is not able to read and recognize it is a human character: it is requested to manually...More
  •  5
  •  3211
Submitted by RobertoColombo

0

Votes
Closed
This error occurs both in Character Creator 2 and 3 whenever they start up....More
  •  2
  •  2481
Bug
Submitted by laozen

0

Votes
Closed
Hi!
The CC3 extension can't be installed, as the installer doesn't find CC2, while 2.3.2420 is installed in my C:\program files.
That is on the main drive, and fully functional....More
  •  1
  •  1203
Submitted by Imsoft

0

Votes
Assigned
While hidden object are NOT actually getting rendered, they are still getting cached into Export, they are also cashed in temp folder for Preview and Render.
This should not be happening. Hidden objects should be ignored by Export, Preview and Render....More
  •  1
  •  991
Submitted by 4u2ges

0

Votes
Not Reproducible
As noted. If your ini file has height maps, Transformer does not correctly place them (should place them in both displacement as well as bump channels -- doesn't do anything with them at all that I can see). (If they ARE being put into the bump channel they aren't showing up correctly there...More
  •  1
  •  980
Submitted by Kelleytoons

0

Votes
Released
Using the Transformer ini file, the Daz glossiness/specular/roughness maps need to be inverted and reduced 18% (at least those are the settings you use when you import via XChange and/or load all textures and the maps are identified as coming from Daz). Right now they are coming in as is,...More
  •  4
  •  1139
Submitted by Kelleytoons

0

Votes
Assigned
It is a known issue with soft shadow, spot lights and spot shadows, where beam falling under blunt angle creates striped artifacts (there is an FT entry for iClone for this matter).
But having this on a default project does not look good at all (see the screenshot)
Please change spot light...More
  •  0
  •  1168
Submitted by 4u2ges

3

Votes
Active
I think it would be great to have a "Create Camera" function the same as what exists in iClone.
a) It allows you have multiple cameras that belong only to a specific project
b) It is functionality iClone users are likely to look for when they want to save a camera view in CC3... I know I did...More
  •  3
  •  1632
Submitted by justaviking

0

Votes
Released
I added the character "Strong Female" to a Project and then applied a hair from the Party Fun Pack. CC3 crashed to the desktop.
The link below contains the Crash Dump, CC3 Temp files and the DXdiag.txt
https://www.dropbox.com/s/hoh5f5xj7313a00/CC3-RC1%20Crash.zip?dl=0...More
  •  0
  •  1477
Submitted by wires

0

Votes
Assigned
1. Converting character with thin shoulders deforming a mesh underarms in the front (slide 1). I was able to rectify that by smoothing faces/sculpting (slide2). Would be nice to have it automatically done.
Side Note: I cannot figure out how to enable a mirror selection in Edit Mesh mode. Is...More
  •  7
  •  3239
Submitted by 4u2ges