1075 issues found

0

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Hi!
The CC3 extension can't be installed, as the installer doesn't find CC2, while 2.3.2420 is installed in my C:\program files.
That is on the main drive, and fully functional....More
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Submitted by Imsoft

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Assigned
While hidden object are NOT actually getting rendered, they are still getting cached into Export, they are also cashed in temp folder for Preview and Render.
This should not be happening. Hidden objects should be ignored by Export, Preview and Render....More
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Submitted by 4u2ges

0

Votes
Not Reproducible
As noted. If your ini file has height maps, Transformer does not correctly place them (should place them in both displacement as well as bump channels -- doesn't do anything with them at all that I can see). (If they ARE being put into the bump channel they aren't showing up correctly there...More
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Submitted by Kelleytoons

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Votes
Released
Using the Transformer ini file, the Daz glossiness/specular/roughness maps need to be inverted and reduced 18% (at least those are the settings you use when you import via XChange and/or load all textures and the maps are identified as coming from Daz). Right now they are coming in as is,...More
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Submitted by Kelleytoons

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Votes
Assigned
It is a known issue with soft shadow, spot lights and spot shadows, where beam falling under blunt angle creates striped artifacts (there is an FT entry for iClone for this matter).
But having this on a default project does not look good at all (see the screenshot)
Please change spot light...More
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Submitted by 4u2ges

3

Votes
Active
I think it would be great to have a "Create Camera" function the same as what exists in iClone.
a) It allows you have multiple cameras that belong only to a specific project
b) It is functionality iClone users are likely to look for when they want to save a camera view in CC3... I know I did...More
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Submitted by justaviking

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Votes
Released
I added the character "Strong Female" to a Project and then applied a hair from the Party Fun Pack. CC3 crashed to the desktop.
The link below contains the Crash Dump, CC3 Temp files and the DXdiag.txt
https://www.dropbox.com/s/hoh5f5xj7313a00/CC3-RC1%20Crash.zip?dl=0...More
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Submitted by wires

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Assigned
1. Converting character with thin shoulders deforming a mesh underarms in the front (slide 1). I was able to rectify that by smoothing faces/sculpting (slide2). Would be nice to have it automatically done.
Side Note: I cannot figure out how to enable a mirror selection in Edit Mesh mode. Is...More
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Submitted by 4u2ges

0

Votes
Active
In the pictures below, you can see that the most obvious difference between the original character and the remeshed character is the hair. It looks very different. That is because the remeshed character has no Opacity map for the hair.
When you do the remesh, the Opacity map needs to be...More
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Submitted by justaviking

0

Votes
Active
For distant crowds, we can almost just use thumbnails. I think 256 is probably as small as we would ever want....More
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Submitted by Rampa