As noted. If your ini file has height maps, Transformer does not correctly place them (should place them in both displacement as well as bump channels -- doesn't do anything with them at all that I can see). (If they ARE being put into the bump channel they aren't showing up correctly there -- which is why I doubt that is happening).
Hi Kelleytoons,
Please provide your fbx, ini, Texture file to help us identify the problem.
You can upload your file to cloud service such as Google Drive, Dropbox or OneDrive to make the files available to us and email the link with "FT4147" in the email title to feedbacktrackeradmin@reallusion.com.
Thanks for your help!
Reallusion
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