6 issues found

0

Votes
Not Reproducible
I am trying to create a Elf Hunter but everything is mess up
All I get is white boxes I am unable to morph the Ears
unable to do anything that is in the basic tutorial and there was no updates ...it says that I have the latest version...More
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  •  956
Submitted by solarmanJc

0

Votes
Active
Okay, example:
(1) If I create a character/clothing,
(2) and I apply a RGB map in a Color ID channel over a base material to act as material inputs (in CC or using Super Substance Tools),...More
  •  1
  •  1334
Submitted by TonyDPrime

7

Votes
Active
DESCRIPTION:
If you apply a Substance to your character in CC2, and export the character (as an iAvatar or directly to iClone 7), it will always "flatten" the Substance into a set of simple texture maps.
When you open the character in iClone, you no longer have the ability to modify the substance...More
  •  1
  •  2242
Submitted by justaviking

0

Votes
Not a Bug
Hello, so in CC1 I was able to set eyebrows to 'input' and proceed to use a custom eyebrow RGB map, but in CC2 I can't find a way to remove the stock eyebrow, I select 'none' but the stock eyebrow is still visible, even when I select input and load my custom RGB map I can still see the stock...More
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Submitted by Jenova

5

Votes
Active
The eyes of CC characters have greatly improved, especially when using PBR, but currently the Eye and Cornea materials for left and right eyes are shared.
It would be useful to be able to use distinct materials for each eye, for example, in case someone has eyes with different colors or if...More
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  •  2429
Submitted by animagic

0

Votes
Released
I created a character, saved it, exported to iClone 7EA. When I went back in to modify that character the appearance editor was stippled. This was true whether I loaded the character from CC2.0, or imported from iClone 7EA. Also, frequently my new characters will not work at all("Fail to...More
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  •  2406
Submitted by bobu2357
1