22 issues found

0

Votes
Not Reproducible
This item was encoded in a format that's not supported
0xc00d5212...More
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Submitted by hosseinsharifi

0

Votes
Active
We need a huge variety of Bible times clothing pieces.
We need all kinds of creative ways that turbins may have been worn.
We need a variety of Bible times robes with the ability to create color variations of imperfect, uneven colors on them....More
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Submitted by Kimmie777

0

Votes
Closed
Sehr geehrte Damen und Herren!
Seit Anfang 2017 bin ich Nutzer von Reallusion-Produkten.
Nach ersten Arbeiten mit Crazy Talk 8 kaufte ich die deutschsprachige Version von iClone7, um einen Book-Trailer unter Einsatz von Charakteren in 3D Animation zu erstellen....More
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Submitted by Komma

0

Votes
Active
I can not shut the mouth of my avatar to edit the teeth in Character Creator - I found no one else in the forums or on the internet with this problem?
How do I shut their teeth?...More
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Submitted by lawlesstech

0

Votes
Not Reproducible
Error message: CC only support DirectX 11
I am using DirectX12 on a windows 10 PC...More
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Submitted by Shek_D

0

Votes
Released
CC_2.12 crashes immediately upon launch....More
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Submitted by jscowcroft

0

Votes
Not Reproducible
I just installed Character Creator 2.12 and when it loads I do not see a model there it has a white screen with bits and pieces of other menus on the screen, when I try to click new file, it tries to load then I get "Failed to load the file" twice and then the program crashes.
Please help...More
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Submitted by rick.melges

0

Votes
Released
Character Creator 2 will not launch with an AMD Vega 56 card.
AMD Driver Version: 17.10.3
Character Creator Version: 2.12...More
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Submitted by jwainwright

0

Votes
Not a Bug
I've created several morph sliders for custom teeth and relative size and position. These work great on CC characters that are exported to iClone. However when those characters are re-imported to CC to be used as full head or full body morphs the teeth morphs are not imported. Is this a common...More
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Submitted by Colonel_Klink

1

Votes
Active
This has been reported on recently, but as I found no way to comment on or vote for the post, I thought I would post about it again BECAUSE THIS IS REALLY IMPORTANT! There is virtually no point to having a mesh editor unless we can edit the mesh and calibrate simultaneously!
Thanks....More
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Submitted by JC Weatherby
1 23