AccuRig does not currently allow us to undo an action such as moving a marker. Undo is an important and common feature of most modern software. I hope it can be added to the software in a future update....More
I'm using Accurig 1.0.5, Free version When I try to export the rig and animation to FBX to Blender, it gets stuck at 60% in all the models... I've finally found that it's because of the naming conventions. I always use the underscore "_": "Neanderthal_Woman_NoBonesJoined"...More
My character is having a hard time uploading to Actorcore, I love the test rig. But the only problem is each time I try to upload it to Actorcore it gets stuck at 10%. Please I would really appreciate it if you tell me what the problem is....More
I don't know if this is a bug. I followed the omniverse tutorial https://www.youtube.com/watch?v=eDU6iJceZXs after downloading the omniverse usd file from actorcore, however when I drop the animation in the motion folder onto the character, it does nothing. Going from actor core usd to omniverse...More
Hi, I was trying to use accurig and couldn't even open it. Right after clicking ""choogin a file" AccuRig shut down with no error message. I have have no idea what could it be. Thanks in advance....More
Hitting the plus(+) button links to the website but after adding them to my inventory neither are they in the gallery or is there any instructions how to get them into AccuRig. Is there something I'm missing?...More
I'm using accurig ver 1.0.3 to export to maya 2023. The usd and fbx exports don't retain the end fingertip joints when they are imported to maya....More
https://manual.reallusion.com/ActorCore-AccuRIG-1/Content/ENU/1.0/03-Introducing-the-User-Interface/Quick-Guide.htm 6.Set the number of the fingers for the model when I use a model which has no texture model, AccuRIG show me a super white model....More