In my opinion, Reallusion should make filler packs of animated motions rather than scripted motions that are easily identifiable. I constantly find myself looking through the actorcore library for specific motions I can use to take the place of some missing motions instead I'm always looking...More
I would like to see musician motions. Guitar / bass with moving fingers / guitar leads / held chords / Slide leads etc/ drums 4/4 5/4 7/4 different time signatures and styles / keyboards etc you get the idea. :) If this was put into a package I would buy it for sure....More
It would be nice to change the background image so we can see how it looks with it. Right now it's just dark gray. Also, be able to remove the mesh on the floor....More
I'm surprised at the lack of female motion packs. For every male action, there should be a parallel female action, unless it's specifically gender-related (like a woman lifting her breast to look at her abs, or a man fixing his pants so they don't ride up so high). I need female solder movements...More
Request for new characters I kindly request you to prepare new characters depicting clergymen from different religions: Character 1: A Roman Catholic priest wearing a black soutane (cassock) ....More
In Maya, when you bring a FBX (maya template) from AccuRig the geo is rotated forward if its 180 cm or more (6 ft or more). If it is 2 cm (tiny), then the object is NOT rotated forward but you can see that the skeleton is rotated -90 and It also generates v_none for every geo you use in the...More
I received the email below saying I could earn 1000 points for reviewing various items, however when I try to do this the leave review option is greyed out and a message tells me I can't leave a review as the item is not in the marketplace? Email says:- YOUR FEEDBACK MEANS A LOT TO...More
I downloaded the rigged character following your tutorial and tried to import it into Maya. it pops out a warning window every time, saying: The FBX plug-in has detected Non-uniform scaling values. The following nodes (or their parents) have non-standard Maya scaling inheritance (RSrs). The...More