I provided a technique that could prevent cracks in both cloth physics and displacement here: https://www.reallusion.com/FeedBackTracker/Issue/A-crack-free-displacement-Hack-to-add-to-your-Human-Shader Perhaps the last ideal solution to this would be that Displacement maps have the option...More
I am trying to make a loop of an animation, where they do one thing and then try to reverse the animation, so it starts in the same place. And if you try to merge these animations together, rather than merging the original animation plus the reverse animation, the system merges the original...More
When holding down Ctrl and scrolling up/down with the mouse wheel, the timeline will scroll left and right. But the current amount is scrolls is extremely high. It seems to scroll an entire window's width with every tiny increment of the mouse wheel. This makes it difficult to precisely center...More
I understand the Loop timeline function, see image, as a loop that can be played repeatidly beet ween two marker points. When selecting Loop "export" iclone plays from the first to the second marker, then stops. When selecting Loop "previev" iclone plays from the first marker to the very last...More
when dragging a or several characters in a scene, they rotate indefinitely please see video in attachment in the ZIP file "2025-01-26 16-13-42/zip"...More
Hi, I'm trying to uninstall and reinstall iclone 8.52. I can't uninstall from add remove programs and the installer is missing from hub and folder. I also downloaded a 3rd party ccleaner and it also wasn't able to uninstall it either. I've search the net high and low and can't find support...More
Hello, i hoped this Issue would be gone by now, sadly its still present https://www.reallusion.com/FeedBackTracker/Issue/Reduce-Idle-Load-issue/1/reduce%20idle%20load...More
Hi there, I recently discovered that if you move the character decently far away from the origin, any time you move an animation handle in Edit Motion Layer or Accupose it'll cause the characters, what I assume to be root to shift...every single time you make any sort of an adjustment or change...More