1039 issues found

0

Votes
Released
iClone 8.31 opens to a partially solid white viewport (same behavior on CC 4.31).
This must have happened somewhere between the latest iClon8 and Windows 11 update.
It seems as if the viewport is not being initialized and refreshed....More
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Bug
Submitted by robinlk

0

Votes
Active
I have tried with characters coming with the free content, I can load them, but they dont get textured. I cant change camera angle and the loaded figure can't be rotated or moved!
I can create a simple BOX from the box menu, I can also load a box from primitives and color that and so forth...More
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Submitted by Gorz

0

Votes
Active
Hello,
how can I use the features of the Motion Director in Unreal Engine 5 ? The MD is great but I try to transfer the motions to UE but it doesn´t work....More
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Submitted by Hochgeschurz

0

Votes
Active
Hello, today i send a character from CC4 to Iclone. At the same moment all content from the content manager is marked as not installed , see photo. When clicking on apack iclone asks me to update it. Closed Iclone down, in CC4 everything looks fine, everything properl installed.
In order to...More
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Submitted by K_Digital

0

Votes
Released
No Morph Creator window open...More
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Submitted by sm15121963

10

Votes
Active
For more realistic human body movements and physics, please consider CASCADEUR PHYSICS (auto physics tool):- Removes robotic body movements. If you can please intergrate it as a plugin tool or develop intergrated physics within the iClone software. This will an awesome feature.
I like "spring...More
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Submitted by isaacnaac521

1

Votes
Assigned
When creating animations for game engines such as UE, there is not always a need to export the mesh and textures. For example: when you are just authoring animations.
I think an option to export only the skeleton animation would be faster and generate less data....More
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Submitted by OokamiOokami

0

Votes
Not Reproducible
When the previous undo is not finished, if you operate the next undo with Ctrl + z, the software freezes in an hourglass state and the software is forcibly terminated.
Repeating heavy undo processing increases the probability of forced termination in the same way.
Please modify the program...More

0

Votes
Not Reproducible
In 8.3, under the editor motion layer window --
If you select the left foot and hit FK, the right foot will become IK.
Then if you select the right foot and hit FK, the left will go back to IK....More
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Submitted by hansolo007

0

Votes
Not Reproducible
UE5.2 (and 5.1) does not always match the position of iClone 8.1 or 8.2. There's some sort of bug here and it seems to be to do with rotation changes on the BASE layer of the animation clip.
Additionally (at this may be related), since iClone 8.1 (I believe), LiveLink no longer offsets the...More
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Submitted by hansolo007