914 issues found

0

Votes
Not Reproducible
In 8.3, under the editor motion layer window --
If you select the left foot and hit FK, the right foot will become IK.
Then if you select the right foot and hit FK, the left will go back to IK....More
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Submitted by hansolo007 Jun 20, 2023

0

Votes
Not Reproducible
UE5.2 (and 5.1) does not always match the position of iClone 8.1 or 8.2. There's some sort of bug here and it seems to be to do with rotation changes on the BASE layer of the animation clip.
Additionally (at this may be related), since iClone 8.1 (I believe), LiveLink no longer offsets the...More
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Submitted by hansolo007 Jun 20, 2023

0

Votes
Not Reproducible
I have imported a Character (CC3+) as an iAvatar file and cannot utilize the MotionDirector. There is no "iMD" file associated with the Character (the character is listed in red text in the director pane). Whether I select the Default "Male" or "Female" animation I get the error message:...More
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Submitted by steven.conde.writer Jun 17, 2023

0

Votes
Not Reproducible
I wanted to export the facial expressions and viseme animation with the unreal export settings but first to import to blender to change some bones. and the animation doesnt import to blender this way... :(
i needed to do it this way cause i had to keep those bone names for unreal....More
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Submitted by ahingel Jun 16, 2023

0

Votes
Active
Hello, we want to be able to see the animation cycle (looping infinitely) inside the curve editor to always see the relation between first and last frame next to each other (and vice versa). I've attached a screenshot from Maya that resembles the requested feature....More
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Submitted by TechAmulets Jun 14, 2023

0

Votes
Not a Bug
Using iPhone Live Face Profile for Motion Live, left and right eyebrows do not move up/down independently. They move up together and move down together within iClone, even though the face mesh displayed in the iPhone app correctly shows one eyebrow high and the other low.
I've seen comments...More
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Submitted by barca-8 Jun 2, 2023

0

Votes
Active
The Thumbnail spins then it leaves the message Please chck the permission to the content manger or contact support...More
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Submitted by Dyelle Jun 1, 2023

1

Votes
Active
To my knowledge currently there is no way how to set the amount of influence for the Reach Target.
Now there is only a binary option - Is constrained/ Is not constraint without any possibility to animate the weight other than set the blend IN/OUT
Nice would be having the same slider as Look...More
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Submitted by martin.mejzlik May 31, 2023

0

Votes
Active
When I try to launch either iClone or CC4, I can see the splash screen then nothing. I tried to reinstall. Nothing. System is up to date....More
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Bug
Submitted by BlenderBob May 30, 2023

1

Votes
Active
The system needs support for layers for expressions like it has for body motion so that animation can be built incrementally using keyframes (Face Key) and Face Puppet (or Mo-Cap).
As it is, if you attempt to do Face Puppet "over the top of" a clip based on keyframes (from Face Key), the...More
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Submitted by barca-8 May 29, 2023
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