The range is off by one. Let's say I've rendered frames 1-700 and then I want to render range 701-1400. When I set the timeline range to 701-1400, the plugin offers 700-1399, and I have to fix it....More
This particular run stops over and over. It might do 50 or even a hundred frames and then just ends, with no error reported. Double-clicking resumes. Occasionally it runs better if I restart the computer, but today it once did only about 9 frames and ended. Currently, it's done about 30, but...More
I have unzipped an asset and then tried to import it into iclone 8. (1st click and dropped and then tried usig file toolbar. The material imports but not the fbx file itself. I then tried putting it into unity to see if it was a problem with the file itself but it worked fine in unity Error...More
Hi :-) on this page the LINEAR and BEZIER images don't load: https://manual.reallusion.com/iClone-8/Content/ENU/8.0/50-Animation/Path/Bezier_Handle_Types.htm...More
Hi It is very needed in IC8 to have the option to apply animation to selected bones or exclude the bones while applying the animation like masking in the Motion Puppet. Considering that adding user's animation library and packs to the Motion Puppet library is tricky and painful. Thanks...More
Animation > Flatten All Motion with Constraint fills the timeline with erroneous keys up to the largest keyframe previously occupied by animation data in a project. It does not start out in this state, but rather, it takes a series of actions to produce this state and once it occurs it remains...More
Hi, When trying to use the 'Initial Force' settings for a prop. The values I enter, get overwritten with random numbers and nothing happens with regards to my settings entered. I'm doing this with a project where the props are bombs being dropped from a plane wing....More