Hi, I've upgraded to the latest version of iClone 8.21 and it giving me lots of problems including the following. 1. GPU fans are constantly firing up and spinning even for the most basic of tasks. I have an Nvidia RTX-3090 24GB. So, there is no way it should be spinning like this. It was...More
iClone8's drawing is of poor quality and cannot be shown to everyone without Unreal Engine, but if you use Unreal Engine for drawing, you can use metahuman from the beginning, so there is no point in using iClone8. The drawing engine of Character Creator 4 seems to be different from iClone8...More
I mainly use iclone but I also experiment with other software and found one that has some features that I think would greatly improve Iclone's use for mocap and gamifying animations. Below is a video that shows some of the features that a software I have messed around with has. The autoposing...More
I am trying to import mixamo animation into Character Creator or Iclone, and I am missing Motion profiles. I am basically missing all the Motion Profiles except for the Roblox ones. This issue was created after I have updated to 4.21 and 8.21...More
When I create a new Scene the "Shadow Catcher" moves in -X Y and rotate -X permanently. Also new placed Objects I can see in the viewport the rotate and fly away fom me. How can I avoid this behavior?...More
Note: Arbitrarily checked "iray render" tag, but none of those apply to this problem. I've got an iproject file which fails to render. There is one avatar, no background (plain colour) and intricate lighting. The render is 2755 frames at 1080p60. Normal render, not iray....More
I'm not sure the best way to explain this so I might need to record a video of the issue I'm having, its when I get large objects into iClone its like they disappear when I have certain views, then re appear back again when I move elsewhere, I'll upload a video to show what I mean https://drive...More
I've been exporting my Daz Genesis 8 models into CC3+ (CC4 extended) for a long time. I prefer this way because my textures are set for CC3, not for Daz Standard which the new "Create Character" button utilizes. (I thought that button was for anything we wanted moved into a human form, not...More
What it says on the tin. Sometimes I can succesfully export the same file but most times there is an error. I need to export using blender or maya settings for me to contine my pipeline in blender to eventually create a glb....More
I have imported a primitive cylinder with a simple armature into iclone that has been painted with automatic skin weight. This was just a test object because I was having issues with rigify rigs not working in iclone. I have attached a picture showing my issues; (A:) How my armature works...More