Motion Director Not Working with Humanoid Models Daz to CC3+
I've been exporting my Daz Genesis 8 models into CC3+ (CC4 extended) for a long time. I prefer this way because my textures are set for CC3, not for Daz Standard which the new "Create Character" button utilizes. (I thought that button was for anything we wanted moved into a human form, not for models that CC4 already knows are human.)
When I import a Gen 8 model into CC4, the model comes in correctly. The model is even seen as CC3+ by CC4. I work the model and save it into an avatar.
I can open the model fine. However when I add Motion Director to the new Avatar it fails, saying that the Avatar is a creature not a humanoid.
Hi elec_pikachu,
Thanks for your feedback!
Does this issue still happen in latest version (v8.22) ?
Cause we can't reproduce the issue, could you send your iAvatar to us, so that we can identify the issue properly.
You can upload the file to cloud service such Google Drive and attach the download link in your next comment.
You can also set the comment as private.
Thanks for your help!
Calvin
Reallusion
elec_pikachu
I discovered the problem.
To fix: First load the basic MD File Set for Male or Female.
Afterward, you load the "new set" of actions. In my case the Pedestrian Actions.
When done this way, it works. You can't load the Pedestrian Actions without the initial MD File Set.
Not sure if this is a bug anymore. I see it as more of a process issue. Not sure if I missed that step in the online tutorials.
As of now, it's working great. Really love this feature. Thanks Reallusion for your awesome software.
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