697 issues found

0

Votes
Released
Hello,
... using latest updates with iclone and cc4... whenever i export to blender (using either presets for blender or unreal) the eyes and teeth will get their UVs messed up.. please image attached.
this also happens with cc4 not just iclone...More
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Bug
Submitted by nildoessa

2

Votes
Active
It’s a real pain to have to export to OmniVerse then from there to Blender to get a baked switch camera.
Would be great to add the same support to export FBX....More
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Submitted by bad_character

0

Votes
Active
- Popcorn FX have motion blur applied....More
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Submitted by Podman1000

0

Votes
Released
NOTE: why is there no longer a bug tag? There are no General tags to choose from. This not a Pipeline problem, but I had to select something.
When placing an ActorCore character on a traditional (non-heightmap) terrain and then applying a pose or motion, the character's limbs are distorted...More
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Submitted by animagic

0

Votes
Active
It would be beneficial to have an instancing feature like how the .itrees and .igrass does. So for example when we make duplicate props it reference the main mesh instead to save on triangles.
For example this scene all the trees and foliage is only around 5k of triangles. So I think (I could...More
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Submitted by 3dSphinx

0

Votes
Not Reproducible
I have unzipped an asset and then tried to import it into iclone 8. (1st click and dropped and then tried usig file toolbar. The material imports but not the fbx file itself.
I then tried putting it into unity to see if it was a problem with the file itself but it worked fine in unity
Error...More
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Submitted by jazzsuner

0

Votes
Not a Bug
The texture in unreal engine is too bright and I don't fully understand why and when this is the case. Here is a good example that shows the issue:
https://forums.unrealengine.com/t/character-texture-and-rendering-looks-way-different-in-ue4/457605
In character creator, the textures seem fine...More
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Submitted by Mikay²

0

Votes
Closed
Open IClone 8
And the transforms just starts transforming and moving the view away for ever.
So can't use the program at all....More
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Submitted by rollasoc

0

Votes
Active
Likely first of its kind available to artists & venues/theme parks to simulate UV Reactive paintings and graphic designs either from photos of a painting or Graphic Design straight from the Image editor made into a texture that will cause brighter highlights on models/textures that use fluorescents...More

0

Votes
Not Reproducible
Hello,
I'm trying to transfer unreal landscape to iclone 8 through unreal live link
and I cannot find the section of 'Transfer to iclone' in my unreal project....More
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Submitted by kpadmaro00
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