911 issues found

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Cannot use dollars MONO to control body and hands while I use accuface to control the face. When I try to enable accuface through motionlive then turn on the dollars plugin they both freeze until I disconnect one.
Please take the plugin for dollars Mono and integrate it into motion live....More
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Submitted by dabeaglestreams Apr 27, 2025

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I add a character, drag in a motion onto the timeline. Works fine. There is a motion track visible in the timeline.
If I then use the Motion Live plugin to perform face capture and use the 'Audio for Viseme' option a new Viseme tack is created. The motion track for the character is still...More
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Bug
Submitted by phil_457617 Apr 25, 2025

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Every time I attempt to export an FBX file from iClone8 (version 8.53), the program crashes at around 85% completion. The textures and the .fbm file are exported successfully, but the FBX file is not.
I have already tried several solutions, including updating the GPU drivers and Windows, reinstalling...More
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Bug
Submitted by invr.space Apr 23, 2025

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video rendering is like this but image rendering is ok...More
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Submitted by volkanalp26 Apr 21, 2025

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I have uninstalled and reinstalled several times per Reallusion without change. I typically have to force the app to close due to it not responding. When attempting to reopen the app, I get a message "(icMotionDirector)Plugin Initialize Failed". The app tends to run in suspended status and...More
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Submitted by homeat.gardeninn0 Apr 19, 2025

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Someone has to sit down and check every other type of object animation for every timeline parameter and make sure the keys are cleared with Remove Object Animation. And that Remove Scene Animation clears EVERYTHING.
Remove Scene animation - clears almost nothing (cameras, lights, effects...More
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Submitted by 4u2ges Apr 19, 2025

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sound arrangement method very difficult
please change method...More
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Submitted by bhulimathtekari Apr 17, 2025

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Please see this.
https://forums.developer.nvidia.com/t/animation-from-iclone8-is-not-running-on-kit-107/329337
Pekka Varis...More
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Submitted by pekka.varis Apr 17, 2025

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When importing FBX meshes with multiple objects, if I use the "Paint Material" paint-bucket, it removes that Mesh from the Material list. And I cannot select that mesh again using the Pick Material tool.
1. Import FBX mesh with multiple objects.
2. Use the Pick Material tool (B) to select...More
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Submitted by studioweapon Apr 16, 2025

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I have exported an animation from iclone 8 to UE5 using the auto setup for unreal, All seemed fine except for the hair, at times it looked like it was not following the head correctly. After further investigation and looking at the curves it seems that iclone 8 has used some head tilt morphs...More
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Submitted by colin.k Apr 15, 2025
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