I've tried this with various frame rates for unreal Project (i.e 30fps or 60fpd) and also viewed my own transfer frame rates to ensure they're at 50PFS or higher. All settings in Unreal are correct for either a 30fps project or 60fps project. Whatever animation I have in iclone always seesm...More
I'm requesting you to create a new tutorial for creating a city scene and a run chasing scene between 2 persons in iclone. I have tried a lot creating this but the environment, the location is not at all suitable... I hope you could create a youtube video for this and teach me or if any video...More
How do I keep adding cameras so that I could get the final output in shots? What happened to me is like I went on adding a camera->selected my first frame and the last frame of my shot..its done with perfection. But when I want my 2nd camera to start newly it messes up with the first camera...More
I have 2 GTX 970 GPUs and one RTX 2080 Ti with 32 GB host ram and Intel i7 @4 GHZ, 30 GB set for Virtual memory and plenty SSD space. I don't have the exact error message but it would say something like failed to allocate memory on each GTX 970. I hope Reallusion would adopt the Vulkan API...More
I've tried to connect my iPhone 10 to my PC using wifi, hotspot or usb with no luck. I can't get faceware live to connect to the Live Face app on my iPhone. Does the port number matter? Please advise....More
Step 1: Attempt to start iClone with three monitors configured for extending desktop to all three displays Result: 3 out 4 attempts the application will freeze and I must use task manager to end the process. 1 out of 4 times it will open correctly and I can user the application. This only...More
Im trying to workout the realtionship between the clip_time and Time_line time. If I wish to set a key x,y,z on the Transform Track on the time_line I simply set time_line = 100 say and it will put a key at frame 100 on the time_line. If I set up a clip and save x,y,z to the clip at say clip...More
When opening a specific project in iClone it keeps crashing... I have had a similar issue like the before. I deleted, re-animated, saved and now it is doing the same exact thing. I really DO NOT want to have to re-animate 3000 frames of animation, again. Can I please just some help with this...More
When rendering animation with multiple channels (e.g. RGB + Depth + MaterialID), the wrong bitmap channel is randomly rendered for transparent objects, e.g. hair and grass For depth:...More
Indeed, I really want at least one extra animation Motion Layer (and Exporession Layer) for secondary movement, like breathing, overshoot, eye movements, etcetera That is, to make the character more alive. So I can put some hold-pose extra movement in the animation, without changing the primary...More