83 issues found

0

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In 3dxchange and iclone 7 the normals imported correctly when you export an fbx with modified normals from blender
in iclone 8 and cc4 the normals turn back to the default state when you import the fbx with the modified normals
see the images attached...More
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Submitted by ahingel Sep 6, 2022

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It would be nice to have the ability to change the viseme strength per clip . Right now the viseme is change per character. Also the ability to change the strength "talking style editor" and "Lip options" setting per clip. Sometimes a character is yelling and needs to have more strength and...More
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Submitted by megaoutput Aug 20, 2022

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We can already create Presets in CC4, but we just need to be able to access those presets at Puppet & Edit Motion and Mocap time. These custom presets would need to be saved with the Character in CC4 and available to users in IC8 to be able to switch to any parts (Custom Presets) at any time...More
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Submitted by Ascensi Jul 31, 2022

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I'd like to be able to do live broadcast with less programs running as possible and use iClone's Exclude Effects with it.
The webcam support or url streams should additionally be used as a shader to be applied to a plane so any broadcast/webcam or a combination can show live on a TV, Phone...More
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Submitted by Ascensi Jul 28, 2022

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I hear talk that you might be developing it further it and I thought about all the common features iClone already has but are scattered in various places and makes it difficult for the average user to tap into deep toon work and the rendering of simple drawings so I will make a few suggestions...More
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Submitted by Ascensi Jul 28, 2022

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Toon shader seems to have been forgotten for the exclude effect list or is it not possible?...More
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Submitted by Ascensi Jul 28, 2022

1

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The majority of characters in iclone and CC4 require "smoothing" to turned on for purchased content to look acceptable (especially older store content such as the toon characters)
Currently iClone exports alembics as triangles (although the alembic SDK is able to support Quads and SDS). Applying...More
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Submitted by Marky_29 Jun 27, 2022

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A prop with a substance applied. The "Bake Substance Texture" box in the Material tab is too small and only shows the letters "stan".
Please see the screenshots comparing iclone 7 and iclone 8....More
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Submitted by paro_3453 Jun 20, 2022

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Votes
Released
After baking lookat target characters eyes are shaking
Export motion plus to libary or export as fbx and import to ue5
https://manual.reallusion.com/iClone-8/Content/ENU/8.0/55-MotionPlus/Body_Motions_Constraint_Keys.htm?_gl=1*r06gz5*_ga*ODY4NDE5ODQ2LjE2Mzc1ODQzNTE.*_ga_Q3FS71VPKC*MTY1NDg0Mjk3Ni4xNDYuMS4xNjU0ODQyOTk4LjM4...More
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Submitted by Levi528 Jun 10, 2022

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I have projects created in iClone 7 that have an aspect ratio of 2048 x 858. In iClone 8, if I open the project via the file menu, the viewer aspect is correct but if I open a project by dragging and dropping from the File Explorer into the viewer, the vertical gets stretched to fill the default...More
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Submitted by jeffkirkland May 19, 2022