358 issues found

0

Votes
Not Reproducible
Both Face Key and Face Puppet windows are no longer opening. I have reset layout and reinstalled the program 2 times. Looking through the forum, I see this has been an issue for 8plus years with no fix. Come on guys, for what your products cost and the fact that you over charge for every plugin...More
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Bug
Submitted by mdl1690

0

Votes
Assigned
I had a couple of tickets opened years ago. This is one of them which is still "Assigned": https://www.reallusion.com/FeedBackTracker/Issue/Follow-Terrain-and-Projected-Path-Inconsistensy-rebound
Issue was partially fixed in iClone 7
Sorry to say but iClone 8 reverted all fixes back and added...More
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Bug
Submitted by 4u2ges

0

Votes
Not Reproducible
Bug when playing animation, se image...More
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  •  87
Bug
Submitted by anders_187857

0

Votes
Not Reproducible
Suddenly I tried to click open the file as usual, but the layer key did not show up....More
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  •  68
Bug
Submitted by tokyozyouhou

1

Votes
Assigned
There is nothing can be done to customize them.
Because of the corrupt UV maps, saving individual part as props (after converting) and loading them back, ends up with error.
Nor other maps could be added such as bump/normal. Exporting reveal inconsistency in UV maps immediately....More
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Bug
Submitted by 4u2ges

1

Votes
Assigned
I tried to use Accuface on iclone 8.4 it not working anymore how can I fix it...More
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Submitted by j.jadet

0

Votes
Assigned
Hello,
Windows 7 Pro 64 /32GB Ram, not tested on Win10
- New Project...More
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  •  123
Submitted by K_Digital

0

Votes
Assigned
1. Open a new iClone project.
2. From the content tab, select the default Kevin character and bring him into the scene.
3. From the Modify tab, set the move transform for x,y and z to the following: x:100, y:300, z:500...More
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  •  90
Bug
Submitted by james978

0

Votes
Not Reproducible
Hi,
I have some issue need to fix now.
Firstly i download a model file from Sketchlab and import into Blender to add texture cause the texture was missing. After add texture and delete the model's bones , i export the model to FPX file and bring it into Actorcore AccuRIG for riging. Of course...More
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  •  120
Submitted by gruppy492

0

Votes
Active
If I change the reach offset it makes a new key. Once I have made a new key, I cannot move it, it simply returns to its origin position, I can't delete it, nothing happens. I can only adjust the reach offset again at the point. Does not matter if I remove the reach target, those keys stay....More
  •  2
  •  76
Bug
Submitted by bad_character
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