Issue 11203
Corrupt UVs for sample Mesh_Medium Terrains
There is nothing can be done to customize them.
Because of the corrupt UV maps, saving individual part as props (after converting) and loading them back, ends up with error.
Nor other maps could be added such as bump/normal. Exporting reveal inconsistency in UV maps immediately.
Please see the video:
https://vimeo.com/923918519?share=copy
Submitted by4u2ges
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