Problem 1. I have a soft cloth plane and a sphere merged because they both contain skin weights connected to each other. 2. When using the Prop Puppet tool, it only works with objects/non avatars with physics enabled - I can enable soft and rigid body for each within the multi-mesh prop but...More
I wanted to export the facial expressions and viseme animation with the unreal export settings but first to import to blender to change some bones. and the animation doesnt import to blender this way... :( i needed to do it this way cause i had to keep those bone names for unreal....More
Hello, we want to be able to see the animation cycle (looping infinitely) inside the curve editor to always see the relation between first and last frame next to each other (and vice versa). I've attached a screenshot from Maya that resembles the requested feature....More
Greetings Reallusion Troubleshooting Team, At one point Motion Live was working without issue in iClone 8.33 on my msi laptop gaming computer in conjunction with Character Creator 4. Without anything changing, now when selected the dialogue box for Motion Live it will not appear. I've checked...More
Trying to get motion link to simply work with a motion from iClone in CTA5. I am getting strange bone positionings when I try and use a motion in iClone. https://youtu.be/pj7oBRJdbgE...More
In 8.3, under the editor motion layer window -- If you select the left foot and hit FK, the right foot will become IK. Then if you select the right foot and hit FK, the left will go back to IK....More
When doing character animation - often the eye ''closed'' offset while blinking error occurs. I can fix this in CC4 but I would like to stay in IC8...More