I would like to have the ability in iClone to have multiple sequences, just like in Premiere Pro. I would like to nest them and export all sequence as an animation at once (or transfer each sequence to unreal engine as separate animations at once). This would make iClone a lot more scalable...More
Especially when using CC4 characters the menu interface is almost unusable for managing assets. Apart from the fact that is opening on a different screen than the timeline is, you can only scroll through it with mouse wheel or keys but lot of time it gets closed unexpectedly. Also characters...More
It's near impossible to read your website. Just a tiny on/off button hidden in the Settings would be fine. Give your users the choice. You want to be entertainers, put it on YouTube. Or, build a new website for your users that can read. A few are left. Ever read a newspaper with a fly crawling...More
Is it possible to use GPT4 with iclone8? It would be epoch-making if the character's movements and conversations could be entrusted to GPT4's AI....More
Hi there :) Just a heads up that this page says "Align to Previous Key", but in the picture - and in iClone UI itself when you try it - the feature is called "Align to Previous Motion Layer". FYI the same page in the iClone 7 manual has the same mistake....More
The system needs support for layers for expressions like it has for body motion so that animation can be built incrementally using keyframes (Face Key) and Face Puppet (or Mo-Cap). As it is, if you attempt to do Face Puppet "over the top of" a clip based on keyframes (from Face Key), the...More