66 issues found

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*If imported to iClone, realtime occlusion and frustum culling tool would/should need to be applied but could be limited to scene/chunk size in the beginning.
Rendering is too heavy on iClone resources if users are forced to see a vast landscape in the viewport at the same time unless you...More

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Hi guys, just wondering if you can add video/frame sync between AccuFace and iC8 playbar in a Scrub audio type function and jump to frame in the AccuFace Window<---this especially.
That way we could quickly jump to points that might not be as accurate to almost do facial rotoscoping. In the...More
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Submitted by Ascensi

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There needs to be a way to resize the UI in both IClone and Character Creator. Even at 4k resolution the UI is gigantic, to the point that the actual 3d viewport is TINY if you are going to actually do anything.
Compare an open scene in IClone with a similar scene in Unreal, Unity or 'any...More
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Submitted by gekido

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Works with various AI Plugins
*For realistic voice overs that can change sound, ambience,
*Visual Director/Emulator: Uses Visuals, Descriptions, Content Tags, scale, rotation, position to assist and or direct AI...More

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Think fast, video AI based on keywords is just around the corner. If people can, they will - drop manual animation and native rendering for a complete solution at a fraction of the cost. This is perfectly fine, no worries of the possibility of users ditching ic8 or cc4 in the future, because...More

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Maybe since this can be added to UE5 maybe iC8 should have it as well. It should also enable users to use VR with iC8 for walkthroughs etc.
https://www.youtube.com/watch?v=KaAxGr_xck4&ab_channel=BadDecisionsStudio
I've suggested to other artists that they could potentially scan an entire...More
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Submitted by Ascensi

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I organize my scene collections as chunks of areas like a grid so I know what needs to be disabled when the camera doesn't have it in view.
Scenes can be massive in size and the contents as well and instead of going through the scene collection list, I'd rather press one button for a whole...More
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Submitted by Ascensi

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We would like to be able to do a quick lighting change across an entire episode of project files when decisions have changed.
Additionally, It would be very helpful if the lighting environment include separate HDR sun, sky and cloud layers that can be animated....More

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I've presented the idea of creating presets for Characters that have cloned CC3+ bones such as leg, arm, neck/head and hand hierarchies so the body parts can be switched and accessed for mocap of complex characters. I hope Reallusion will adopt it and future proof it with AI video Motion Capture...More
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Submitted by Ascensi

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OK so I can’t seem to understand why you’re more focused on unreal and it seems like Iclone8 is just a $500 unreal plug-in
I see you doing more tutorials on using iClone in conjunction with Live links and unreal
but unreal is a free piece of software, so I am a bit confused on why you’re focused...More