48 issues found

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I have a big problem. I don't know if it's a bug or something I'm not doing right. This error occurs when I import CC Character!
I am using iClone 8.42.3014.1, Unreal Live Link -1.31.28.1
Unreal Engine 5.1...More
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Submitted by nikofilm

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*If imported to iClone, realtime occlusion and frustum culling tool would/should need to be applied but could be limited to scene/chunk size in the beginning.
Rendering is too heavy on iClone resources if users are forced to see a vast landscape in the viewport at the same time unless you...More

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Transfer prop to Unreal Engine using Live Link.
Activate the prop for synching. In UE 5.3 viewport the prop auto rotates 90 to lay down on the grid/ground. Then toggle off the sync for the prop in iclone or unreal and the prop stands back upright...More
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Submitted by lnickers_724359

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Transfer Props or Character from iClone 8 to Unreal Engine 5.3 using Live Link Plugin (Auto Setup v1.34 and Live Link v1.61).
Look at any Actor which has materials applied.
Note that Materials are transparent due to Material Property Overrides -> Blend Mode being set to "Masked" as opposed...More
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Submitted by lnickers_724359

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Think fast, video AI based on keywords is just around the corner. If people can, they will - drop manual animation and native rendering for a complete solution at a fraction of the cost. This is perfectly fine, no worries of the possibility of users ditching ic8 or cc4 in the future, because...More

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We would like to be able to do a quick lighting change across an entire episode of project files when decisions have changed.
Additionally, It would be very helpful if the lighting environment include separate HDR sun, sky and cloud layers that can be animated....More

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Overpriced
hese are not up to par or todays industry standard and are very limited when compared to free software and this is also the older Popcorn FX its not even up to date so what should iclone7 & be used for bc i have all of your addons and at this point its giving waste of money bc I...More

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I'd love to have the ability for Black Magic Fusion/Studio to Live-Link animated characters, lights, cameras, IBL, elements(any images in an iClone scene) and Vise versa. Maybe real-time animation could also be possible.
*The Live Link could have preset option to load a template for Match...More

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I posted about this in the forums here: https://forum.reallusion.com/543814/Metahuman-Dummy-Apose-UE4-vs-UE5
In iClone, the included A-pose is from UE4 and does not match the current UE5 Metahuman A-pose.
Please update the pose....More
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Submitted by tomelissaconway

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I can't pay...More
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Submitted by hungrutc.94