121 issues found

0

Votes
Active
Overpriced
hese are not up to par or todays industry standard and are very limited when compared to free software and this is also the older Popcorn FX its not even up to date so what should iclone7 & be used for bc i have all of your addons and at this point its giving waste of money bc I...More

0

Votes
Not Reproducible
when exporting animated character to unity i get fbx export failure
i have weapons, clothes, and animations i want to export the entire package bu it dont seem to work...More
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Submitted by wuekid

0

Votes
Not Reproducible
face animation is lost after iclone exports fbx animation to blender...More
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Submitted by kakaxi167167

1

Votes
Not Reproducible
I have a broblem with just one file in Studio Mocap Spunky Moves. I can not export as FBX when i apply "Move_walkSlow_M_1S" to a character. All the other moves can be apply and export. The message is : "You must first purchase the content licenses in order to export FBX and USD files".
I get...More
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Submitted by KaderOuatt

0

Votes
Closed
When using Unreal Live link to transfer a character the process runs until it reaches a point as shown in the attached image as produced. Then nothing further happens. From the task bar I can see that the two Unreal apps are working, however, after several minutes (+/- 15 minutes) they will...More
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Submitted by oceanguide1

0

Votes
Not Reproducible
I cannot use the tool.
STEPS
Split the clip at the point I want to create direction change...More
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Submitted by Casanuda

3

Votes
Not Reproducible
I keep crashing after changes are made to my scene. Super annoying and I have spent a lot of money for this software to still be buggy for over a year now....More
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Submitted by Angelramosjr13

0

Votes
Active
Exporting cameras is very lengthty as it needs to be done one by one, going through the same export dialog and having to fill the name each time.
A batch camera export (or batch fbx export in general) would be very handy and timesaving....More
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Submitted by martin.mejzlik

0

Votes
Assigned
Thumbs are importing incorrectly. This problem "may be coming" from an extra bone that Reallusion doesn't process well. I didn't have this problem until recently when I upgraded my mocap system. At that point, the "Claw hand" appeared. I've tried several solutions, but as I studied I noticed...More
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Submitted by elec_pikachu

0

Votes
Not Reproducible
I've been exporting my Daz Genesis 8 models into CC3+ (CC4 extended) for a long time. I prefer this way because my textures are set for CC3, not for Daz Standard which the new "Create Character" button utilizes. (I thought that button was for anything we wanted moved into a human form, not...More
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Submitted by elec_pikachu
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