48 issues found

1

Votes
Assigned
Unreal Live Link appears to work ok when using it with a character. It works as expected. However, it appears to work exactly the opposite way when using it with an imported mesh. I could not reproduce this issue with the default iClone props or characters
Using:
iClone 8.33...More
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Submitted by james978

1

Votes
Active
I exported the character to UE 5.2 with subdivision mesh level 2
after which the character’s nails in the UE viewport began to flicker strangely (see screenshot).
How to get rid of this flicker?...More
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Submitted by smaga388

1

Votes
Active
Hi
I've tested the software, first able i can say is the best cuz its so hard to find a software on which provide the best quality on animation, textures etc. Well done :)
The things that the software needs to rock on and be unstoppable is the following things:...More

1

Votes
Not Reproducible
Any changes made to either translation or rotation under 'Motion Direction Control', do not affect the position or rotation in UE5.2 (from iClone 8.3) via LiveLink.
This means that if there are any corrections done within iClones Motion Direction Control, the character will be out of alignment...More
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Submitted by hansolo007

1

Votes
Assigned
******This should be filed under GENERAL however there is no check box in the form to select that option.******
Hi all,
Unless I am missing a setting somewhere, the viewport is incorrectly cropping the edges of the frame in the latest iClone 8 update, when viewed through a camera....More
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Submitted by hansolo007

1

Votes
Active
I've tried 3 iphones and 3 routers. Everytime i try to connect through Wifi, i get "Failed to connect LIVE FACE". However using hotspot works fine. I've kept the :999 behind the IP address. I've also tried using airplane mode.
*Update, I've tried even more iphones. One seemed to work just...More
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Submitted by felixsudderth

1

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Active
First of all, we need WASD movement hotkeys like in Unreal Engine. At least it should be added as an option for those who want to use it that way. It really complicates the work.
Secondly, the development of Unreal Engine plugins.
Plugins that work better in old versions give worse results...More
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Submitted by yepkoo

0

Votes
Active
I get an error when I try to send data to unreal engine.
I had accidently erased the camera blueprints.
I tried to add them again and I didn't have any luck. I tried to create a new project and tried....More
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Submitted by udithah.backup2023

0

Votes
Active
When sending an animation to Unreal 5.4 from iClone via the live link plugin, there is some sort of issue with the root bone data being transferred -- such as rotation. You can't tell unless you are viewing the animation in a pose search database. When viewing in sequencer, the animation is...More
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Submitted by rebekahlouise
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