To ease the process of using iClone in the broader pipeline with other suites it would be great to have the possibility of exporting renders with burnt-in timecode OR as a workaround - to have the option of importing custom video with alpha and TC overlay...More
Breaking clips wont allow you to change its length afterwards as there are no animaiton data, only the last freeze frame Steps to reproduce: 1. New project...More
Headlamps on camera wan work magic, and reduce workflow. Try the feature out in Daz. Use it with an offset. It will save hours on setup for some scenes, or add just that slight punch you need on a scene that's just not right. For that matter, it would greatly help us intuitively set up spotlights...More
I wish iClone could analyze and match expressions to a script like NVIDIA does with Audio2Face (and Audio2Gesture). As Acculips can work with clips up to five minutes long, the speaker's sentiment can change during the clip. While the Face Puppet is good, a script that can automatically time...More
When you drag an MI folder to the plugin, it by default renders the frames inside the MiResources folder. iClone sets it one directory higher. This is better and neater. I wish that I could set a separate render output folder in iClone, like I can from the plugin. This way, I can export the...More
Hi It is very needed in IC8 to have the option to apply animation to selected bones or exclude the bones while applying the animation like masking in the Motion Puppet. Considering that adding user's animation library and packs to the Motion Puppet library is tricky and painful. Thanks...More
An optional Window that displays the Undo History stored in memory. The user could open this window to view their history after making an error or experimenting. This allows users to bypass the need for excessively undo/redo and can save time and work from being lost....More
Steps to reproduce the problem: 1. Set your Undo Times in Preferences to 100 for safety. 2. Spend all day tediously animating a project with tight deadline, saving your project throughout the day as you progress....More
so there are times I import 3D environments I made outside of iClone, but when imported even though all the textures are embedded in the FBA files, iClone imports them without the textures on and I have to texture all over again which takes a very long time, so maybe to save time if FBX fines...More