• Work with DAZ Productions to develop a more seamless, FBX-less, native DAZ file importer; should work with characters, props, clothing, and even entire scenes in the .DUF or .DSA or .DSE file format. And should work with Character Creator and iClone especially, without the need for 3DXChange...More
I edit the mocap animation and export it to fbx, it drawn differently from the animation shown in iclone. When I use unreal live link, it looks fine, but fbx export causes the animation to shift slightly. This problem usually occurs badly in the neck or arms. It occurs in both Unreal or Cinema4d...More
There is an attribute in Iray .mi files: attribute integer "iray_degrain_filtering" 1 It set to 1 by default. I suppose it enables degrain filtering. But in a way it does interfere with Denoiser operation in very ugly way....More
Hello. I am trying to edit a guitar playing hand motion to strum a simple reggae chord motion. I followed one of your tutorials (This one to be precise:- https://www.youtube.com/watch?v=oQGYoPC7llo )...More
Since I updated to 7.7 IClone crashes when I mark a post effect in the timeline. In general I experience increased crashes when working with the timeline and curve editor (memory can't be read - as per screenshot). To replicate only a simple post effect needs to be created in a new scene and...More
The paint toolset from Character Creator for painting physics textures on Characters or objects in iClone can again become a big asset for fast animation reach technique. I do not come from an animating back ground but when I started to work with it I find the process of creating reach targets...More
The Auxiliary light causes all kinds of renders anomalies, things like flicker and strobe effects and looks horrible every time. The Auxiliary light should be automatically disabled when rendering when Final Render is ticked. Then the aux light should return to its previous mode after rendering...More
Create "MODE" buttons for each area of Animation Development: CHARACTER MODE: Import CC3 into iClone where nothing else matters but creating the animation for that character. In this MODE, you can not edit the STAGE props. In this MODE, you can "add" facial poses to the MEDIA tab, which...More
This is a formal request to make the Feedback Tracker link on the Forum much more prominent. WHY: - Several times people have stated they were unware of the Feedback Tracker, and did not know where to access it....More