906 issues found

0

Votes
Not a Bug
i have two characters.
A = neutral base female
B = neutral base female with large hands....More
  •  3
  •  878
Submitted by Procrastinator

0

Votes
Assigned
When i put on all the reach effectors on genesis 8
the neck effector dont seems to work when i
save it in clip collector. try to save in motion...More
  •  0
  •  877
Submitted by j.n1

1

Votes
Active
Not really a big deal, except for figuring out what was happening! Avatar with tessellated hair makes his face squish inward....More
  •  5
  •  877
Bug
Submitted by dpolcino

0

Votes
Closed
If you EDIT a newly-created Issue, you can see attached pictures, but cannot see other attached files when you EDIT the Issue.
Originally noticed on a Win7 desktop, using a PDF file.
That caused me to "re-attach" a PDF file, resulting in two copies....More
  •  1
  •  877
Bug
Submitted by justaviking

0

Votes
Assigned
When the camera's Clipping Plane is adjusted, the Iray Preview Window fails to update.
WORKAROUND:
Option 1: If you close and re-launch the Iray Preview Window, the new Clipping Plane values are used....More
  •  2
  •  877
Submitted by justaviking

0

Votes
Not a Bug
When you don't use a sky and the prop that supposed to be the sky is not 100% opacity, the project background color will leak true in the form of hard outlines on the first thing it wil hit after the wanaby sky. I classify that as a bug.
picture had blue background color...More
  •  4
  •  875
Bug
Submitted by Rottadamic

2

Votes
Active
Going off from a 2017 thread about root motion not being exported with FBX files, I have recently experienced that this issue still exists. For good measure I have tried a number of different things, including enabling/disabling Reset root motion, selecting both Unreal and Unity presets, and...More
  •  3
  •  874
Submitted by fabiobasile

0

Votes
Active
With multiple videos playing in the timeline, the mute will not work for any of them.
Steps:
Add a video as a plane to iClone....More
  •  1
  •  874
Bug
Submitted by Rampa

1

Votes
Assigned
When you make changes to the curve handles in the Curve Editor and then make any change to the transforms you immediately lose all the changes you made to the curves on that frame because it treats this as a new key and resets every curve handle to the default setting.
This makes it very difficult...More
  •  0
  •  871
Submitted by DialogueTrainer

0

Votes
Assigned
Found an interesting bug. I know the Persona move command is not really used anymore, but a few users still use it. There is a bug that showed up several versions ago, I think.
When an avatar is given a move command and then walks to and along a path, there is some unusual snapping to the...More
  •  0
  •  869
Submitted by Rampa
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