It is very disappointing that with digital shaders texture you went back to the way texture was linked in iCone 6. Most of the files there in "Digital_Human_Shader_Resource\CC3" folder are not optimized at all and as is, cannot be embedded since it would result in overgrown project size and...More
When trying to have a character look at one of its body parts, or an object linked or attached to it, I get the message "Look-at failed. Selected item cannot look at sub-object of itself". It would be VERY hand if we could look at such objects. I may be wrong, but it seems that in an earlier...More
With GI activated. If you have an object with a material that has a opacity map placed behind a non-transparent object and put a transparent object in front of this with opacity set<30, then the opacity map of the object at the back is visible in the translucent object at the front. The solid...More
I cannot open Iclone anymore, it worked yesterday. I have updated iclone, and the nvidia drivers but it will not launch today. I have a crash dump file but i cannot attach it here...More
As the title suggests, the animation output after custom motion and FBX export is not the same as what I was working on. Especially in the upper body, the phenomenon is noticeable, and all parts of the head, waist, chest, arms, etc. come out differently than before storage. I found this to...More
I've re-installed all the Realillusion software but none of it will boot up past the splash screens. Here's the crash in event reporter Faulting application name: iClone.exe, version: 7.60.3202.1, time stamp: 0x5d4361c7...More
Both iC and CC failed to start after installation latest NVidia Game Ready driver v436.15. After rolled back to NVidia Studio driver v431.70 both applications started normally. OS - Windows 10 Pro x64 with all latest updates....More