The current mode of rendering using the stereo anaglyph produces renders completely turned green. The beautiful colors and lighting we use Iclone for are ruined. Many other applications can produce a full color anaglyph maintaining (within reason) the colors produced by the original render...More
If you select SET AS DUMMY on a prop, with the "receive shadows" option activated, the shadows on the object are not displayed when switching to ToonShader....More
On a character with alpha hair, the toonshader outlines the mesh instead of alpha channel if there is an object too far behind. CLOSER THAN 3mt: all works fine. BETWEEN 3-7mt: jagged edge....More
After upgrading from 7.1 to 7.2 iClone now runs at 1080p resolution even on a 4K monitor. The application looks magnified and upscaled, resulting in a stretched and blurred interface. Previous versions were fine....More
Hi, That would be great when hiding elements like Avatars or props etc.. to get a better playback speed, for the moment it seems like the computer continues to calculate polygons of hided elements. And,...More
Hi there, unfortunatlly the DOF mask has some issues, since the update 7.2 is out. It seems, that props with glow maps, realtime reflection and glowing light props are rendered different from the rest of the scene. See the attached picture. Greetings, Direx...More
None of the Particles contained in the WWll pack can be loaded into iClone 7.2 - a "Failed to Load File" error is returned. Edit: Comments made regarding Special Effects Vol.2 - Natural Phenomenon removed. These effects do work....More
Sample Video should be enough to explain the issue. https://youtu.be/0qm0QkY1gsU Regardless of the render format, the image layers in a project are NOT rendered when using POPCornFX....More