906 issues found

0

Votes
Released
A selected collision shape on a character is no longer highlighted correctly.
It used to be that a selected collision shape was highlighted in red and then when you selected another one, that one would be highlighted in red.
That is no longer the case. The originally selected one remains...More
  •  1
  •  1925
Submitted by animagic

0

Votes
Released
When using the motion layer with a character that has a standard Reallusion skeleton, the HumanIK allows for easy IK animation.
There was a procedure for assigning IK on the fly for other types of skeletons, but that does not work anymore.
Steps:...More
  •  2
  •  1917
Submitted by Rampa

0

Votes
Released
Have a Genesis 2 iAvatar character imported through 3DXchange 6.
Upon using in an iClone 7 scene, textures can convert fine to PBR, and all renders fine within iClone 7.
If I attempt to export animation through iClone 7 FBX, get crash when textures are PBR. If I switch textures to Traditional...More
  •  3
  •  1908
Bug
Submitted by TonyDPrime

0

Votes
Assigned
When i try to save a project file to disk, which contains 1 minute of baked hair physics, iClone freezes at 80 % and then locks up.
The project is fairly large (2.5 GByte on disk), but can otherwise be saved and rendered without problems.
I noticed that when i only bake a few seconds of the...More
  •  6
  •  1907
Submitted by 3dtester

0

Votes
Closed
Both Iclone 7.6 and CC3 fail to launch. Need support....More
  •  4
  •  1905
Bug
Submitted by vincent.r.logiudice

0

Votes
Active
Since installing Iray Render I have problems with Iclone. The Menu open very slowly and the animation get only step by step. If I load an Example Project like Virtual Showroom2 it take more than 12 minutes to load so I stopped it. If I load several textures, the window from explorer opens and...More
  •  5
  •  1900
Submitted by Andu2

2

Votes
Not Reproducible
Issue: Iris appears horizontally squished after- import to Unreal.
I was able to correct this issue by disabling/unchecking the "Iris Normal Map" within Unreal. I'm not sure if this is the correct fix, but wanted to see what you take on this is as it seems that this is enabled on Auto Import...More
  •  7
  •  1896
Bug
Submitted by Jayso

0

Votes
Assigned
This issue directly relates to Issue 3710 (status Released): https://www.reallusion.com/FeedBackTracker/Issue/Follow-Terrain-and-Projected-Path-Inconsistensy
I stated 2 problems back then:
1. Follow path. I got word it will be fixed in the next release. No need to worry :)...More
  •  1
  •  1896
Submitted by 4u2ges

0

Votes
Released
Steps to reproduce the issue:
1 - Open iClone
2 - Add character for demo project...More
  •  5
  •  1893
Bug
Submitted by oberdoofus

0

Votes
Active
First of all, very disappointed in the delayed release of iClone 7 that was promised for Q4 2018 since that is the reason I paid ahead. So when there is not even email, say in the 1st week of December to let us know you are having problems with the release date, but no. There is not even an...More
  •  7
  •  1885
Bug
Submitted by TucsonDoobie
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