1661 issues found

0

Votes
Released
Iclone 7.4 German Version Real Time Render Options error Rest each Time
This Video Link you can see the error https://youtu.be/ecAjQmigIF0
Best Regards rosuckmedia...More
  •  0
  •  885
Bug
Submitted by rosuckmedia

0

Votes
Released
Exporting a full character animation (MotionPlus for example) with a Look At constraint directly from iClone to any other software (including 3DXChange) will cause the eyes to remain looking up to the right....More
  •  0
  •  1035
Submitted by alexesquer

0

Votes
Active
Root motion need to be added to Unity export as well. I saw the post on the Ue4 export and need root motion in Unity as well....More
  •  0
  •  1097
Submitted by grps.inc

0

Votes
Active
There are times when I am animating something (particularly if it is of a "cartoony" nature) when I need to squish or stretch a body part. For example, if I drop a brick on someone's head, I want the head to compress (or squish). Or, if someone slaps their hand on the table, I want the hand...More
  •  0
  •  902
Submitted by Terry Miller

2

Votes
Active
When building a run/walk cycle in Iclone it is impossible to figure out the number of frames until it has been applied to the time-line. This is too late.
It is impossible to animate in multiples of frames (e.g. 2 steps per 60 frames -- the old walking on 2's standard) without some form of...More
  •  0
  •  1068
Submitted by bexley

0

Votes
Released
I brought a simple mesh with bones to test for IK, and its not working properly. I created the IK constrain in iclone too(with the way you say on the manual).
When i try to move the target bone it ruins the whole mesh and it becomes unusable. The bug is with the transform tool.
Please if...More
  •  0
  •  1465
Bug
Submitted by ahingel

2

Votes
Active
Lip-syncing of separate characters is easiest when each character has their own separate audio track with their own dialog isolated. This is easily done in any free audio software, and the tracks are easily loaded into Iclone. However, once the audio is applied refining lip-sync can be hampered...More
  •  0
  •  948
Submitted by bexley

0

Votes
Active
Currently, when the user exports an Iray .mi scene, the progress bar just states "Please wait..." This is confusing, because the user might conclude that exporting the scene has not started yet, whereas it actually has.
I suggest to replace the "Please wait..." with something more meaningful...More
  •  0
  •  898
Submitted by animagic

0

Votes
Active
Suit-less mocap using only video.
No cameras, just full motion tracking from an actor performance shot on video:
http://densepose.org/...More
  •  0
  •  1191
Submitted by Pulp3d

2

Votes
Active
Would be amazing if we could bake the textures from Iray and use them normally in iClone for animation :)
So we can render the scene even with the normal iClone renderer. Then the rendering process would be so much faster having the result of Iray render :D...More
  •  0
  •  1139
Submitted by ahingel