I have given a walk motion for a character in motion puppet. then I have given transform from one place to another place. But the character is not moving until the timeline has reached half of its transform position and after that, it starts moving at a fast pace. Why it's not moving until...More
Think about the thousands of times a user will tweak items in a scene. It all adds up. X, Y and Z need their own nine separate lines for translation, rotation, and scale. I've been using Daz forever, and iClone is superior, but when it comes to tweaking transforms, it drives me nuts. There...More
I cant get Motion plus exported from Iclone 7 to 3DXChanger. This message comes "load Motion Failed" I have the character in 3DXchanger, taken from Iclone with the "edit in 3DXchange" button. And I got the motion from Iclone imported ok....More
We contribute ideas/innovation, often giving Reallusion the fixes without compensation or reward for hours or weeks of hard work testing, researching etc. This is the least Reallusion can offer existing customers. Why this matters, how will it benefit Reallusion? *attract more loyal customers...More
Hello! I am using acculips and it appears that when I apply my sound clip there is no lip editor keys. I watched a few tutorials and it looks like once you upload the clip, align the dialogue and then apply the lip editor should populate keys as well. Any idea why this is happening?...More
The motion imports correct to 3dxchange and iclone but when i tried to save the clip to the library it doesnt save Also when i add it to the perform library in 3dxchange, in iclone doesnt show up the perform option to apply the clip Also tried to export it from 3dxchange as non standard and...More
Ive been playing with ur popcorn FX since you guys added it and it still cant do things simple things like this https://www.youtube.com/watch?v=Fv_5UBzJvEs&t=377s&ab_channel=Iridesium https://www.youtube.com/watch?v=EtKQwN9P0sE&ab_channel=Olav3DTutorials...More
Hi Guys, I am wondering about a couple of issues. How to setup a self replicating loop on the time line. Without having to use your loop tool, which works, but is a pain....More
You provided the option to users to force the max texture resolution size for the entire project, how about based on camera proximity and a raycast from camera scan, props can be pre-calculated to reduce resolution? -what isn't seen by the camera and doesn't need to show in reflections is reduced...More