1661 issues found

0

Votes
Released
Play first frames and see that the camera moves in the expected direction.
Move the key so they are side by side.
Play first frames again and see that now it makes a long curve down....More
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  •  1161
Bug
Submitted by The-any-Key

0

Votes
Released
I have a scene with 2 characters and a scene length of 711 frames. If I select a character and then select "Avatar Proportion" the whole program crashes out....More
  •  3
  •  1869
Bug
Submitted by Macdonut

0

Votes
Active
I kept wondering why rendering takes so long almost over 1 minute to render a frame. I have a GTX 1080. Frames should be rendering to a minimum of 10 times faster, then I find out the 3D view is maxing the GPU at idle. It only takes up 1% when the Auxiliary light is on but if I redner with...More
  •  1
  •  872
Bug
Submitted by Dragonskunk

0

Votes
Assigned
Hey RL,
today we have the following bug. If we click the LOOP-Icon to loop the playback NOTHINGS loops transition curves are used for the movement).
The icon changes to its looped state but after the first playback, it stops at the first frame and Loops NOT....More
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  •  1085
Bug
Submitted by 2IDs media:design

0

Votes
Not a Bug
When you don't use a sky and the prop that supposed to be the sky is not 100% opacity, the project background color will leak true in the form of hard outlines on the first thing it wil hit after the wanaby sky. I classify that as a bug.
picture had blue background color...More
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  •  940
Bug
Submitted by Rottadamic

0

Votes
Closed
Hi and thank you for your help. I have installed the motion capture and faceware apps a couple times now and I keep getting the folllowing error – how do I get past retry?
This is my second ticket in 4 or 5 days on this same topic with no reply....More
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  •  1212
Submitted by Toon Dude

0

Votes
Active
Would be interested to use an Iray map-baking tool for iClone, where you could render any iClone scene using iClone's Iray plugin, and then those full-scene rendered maps would be auto-applied to the scene's diffuse channels via an automated conversion process.
The end result would be mainly...More
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  •  1099
Submitted by TonyDPrime

0

Votes
Released
Please consider adding texture slot channel for dedicated SSS to material options for all possible scene elements in iClone / CC.
Allow option for controlling light responsiveness for texture activation as 1 default will not work in all lighting scenarios, especially since iClone can use billboards...More
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  •  1007
Submitted by TonyDPrime

0

Votes
Active
If I want to manually control a bone that has a spring this is what I have to do:
Select Avatar
Edit in 3DXchange...More
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  •  1210
Submitted by Dragonskunk