1661 issues found

0

Votes
Not Reproducible
When I attach cameras to other objects they sometimes become huge. See attached....More
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Bug
Submitted by jasonjbrown

0

Votes
Released
If you save and close a project, when you reopen it it doesn't save that it is selected or the amount....More
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Submitted by Dragonskunk

0

Votes
Not Reproducible
I am posting here at the suggestion of Rampa after posting this problem in the forum.
I created a path to walk my character through a labyrinth. It was created all at once with me placing points in the correct order from beginning (Red outside labyrinth) to end (Blue center of labyrinth)...More
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Submitted by AncientWire

0

Votes
Active
Please bring the feature to edit the vertices on a mesh on iclone like cc3
And to be able to animate it too :D
That would be amazing <3...More
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Submitted by ahingel

0

Votes
Released
def get_viseme_keys_from_model(model):
component=model.GetVisemeComponent()
key_time_list=component.GetVisemeKeyTimes()...More
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Submitted by The-any-Key

0

Votes
Released
I have a script that uses GetVisemeKeys() and that ran fine in API 072. Have in API 073, I get an error.
Here is a snippet to illustrate this (before running, make sure there is at least one avatar is in the scene):
import RLPy...More
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Submitted by animagic

0

Votes
Closed
iClone and CC3 are virtually unusable on 4k monitors because the size of the text is extremely small. The attached screen shots are comparisons of the iClone text size to the normal Windows File Manager text size. Notice how difficult it is to read the names that are underneath the Template...More
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Submitted by Doxa

0

Votes
Closed
I imported a custom hair but when i move the character the bounding box becomes huge and it gets difficult to control the character.
And this happens only when i have enabled the physics for the hair. If the physics are not enabled thats not happening.
What i ve done wrong? Please could someone...More
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Submitted by ahingel

0

Votes
Active
I created this the other day in the forums, but Peter suggested this is the place for this.
Every time I open a particular project, the first thing I do is sort the props by name, so I can find the parent props, and this sorts the sub props also.
Then I save the project with the order still...More
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Submitted by Data Juggler

0

Votes
Assigned
Mirroring doesn't work with most avatars, chest proportions doesn't work with most avatars, 3DX standardizes all avatars so why doesn't all avatars work with Character Proportions?
If I import a character from FBX and then need to use Character Proportions, if I need an identical model perhaps...More
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Submitted by Dragonskunk