It is my understanding that certain iClone avatars (including G6), in addition to having spring bones for the breasts, have hip and abdominal extend bones which can be used as springs (to create soft body dynamics in the stomach and glutes). I have managed to turn these extend bones into springs...More
Why doesn't the Camera's pivot turn with the Camera when you rotate it? I'm manually having to track an object flying over a house because the "Look at" makes the Camera fly towards the object by the end of the animation. My first issue is with the "Look at Object" feature for the Camera....More
Hi, I've downloaded the full Reallusion suite for a trial but iClone 7 crashes on start up. Details below. I have a NVIDIA GTX 570. Problem signature: Problem Event Name: APPCRASH...More
Any time an error occur in Iray Standalone Renderer (SR) for one reason or another (slide 1), it would close, but still remain in background processes (slide 2). The only way to clear up memory is to *kill* all instances in Task Manager....More
Since the last patch when I load a previously save file into Iclone the pbr textures are either all black or all white or a mixture of the two. I have to reload the characters for them to be textures correctly. I always save files sequentially. This didn't happen prior to the last patch. I...More
When you want the local (or world) rotation of a bone from an Avatar. You mostly want it without the rig init rotation. Ex: if you go to the edit motion layer > FK you see that the rotation for a certain bone is zeroed out. So if you get a qauternion rotation you should get [0,0,0,1]. But currently...More
When you get a RTransform object and get the x,y,z and w from it. The call alters the source values. So when you call model.LocalTransform().R().X() the first time you get a certain value. When you call it again in the next row (in the same tick) you get another value. Tested via visual studio...More
Its somthing problem with the triangels and quads when i export from morph creator to zbrush and back. some content from daz3d looks like a mass! this started with Iclone and 3dxchange 7.41...More