507 issues found

0

Votes
Released
Would love to see this implemented in a future version.
The ability to be able to pick the film back, aspect ratio, and lens that you want would give us more creative options when it comes to the cinematography side of Iclone....More
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  •  2929
Submitted by benhairston

0

Votes
Closed
Might want to hold off on newest patches and / or MixMoves Upgrade. Yesterday night installed newest patches and MixMoves Upgrade. Attempted to load iClone this morning and got Load Resource Failed for IC3DXPlugin.rcc, failure for [IC3D1f0c] - followed by "iClone 6 AP has stopped working...More
  •  1
  •  2919
Bug
Submitted by Mike55

13

Votes
Active
I very would like, to get real water waves and flowing rivers, where I can choose the high and the direction of waves.
I have played around a little bit with amazon's Lumberyard, where the water is really nice - here a little example: https://www.youtube.com/watch?v=3CIsl8ZONgo
Have a nice...More
  •  4
  •  2915
Submitted by Tesira

0

Votes
Active
I have a character in Iclone 6.51 with an animation that I'm trying to export in 3DXchange. I select my character, click to edit in 3DXchange, so my character appears in 3DXchange, and then I highlight the frames I want to collect from collect clip, and right click and send motionPlus to 3DXchange...More
  •  1
  •  2913
Bug
Submitted by Xeltyr

0

Votes
Active
It sure would be nice if 3DXChange 6 Pipeline was better about fixing FACE NORMALS and UV Maps. I think practically every *.skp I have downloaded through 3DXChange has had problems that are only realized when you press the Indigo button. The attached pictures show what I mean, but are not...More
  •  0
  •  2907
Submitted by TucsonDoobie

0

Votes
Active
So Lua files (.Lua extension) do not show up in the content manager. I discovered this when I saved a Persona from the right-click menu. This makes using the Personas that are generated from 3DXchange difficult.
The Lua Personas can be imported from the right-click menu, but, as well as not...More
  •  0
  •  2902
Submitted by Rampa

0

Votes
Released
STEPS TO REPRODUCE
1. Launch iClone 6
2. Apply embed CC character Christian...More
  •  0
  •  2898
Bug
Submitted by Feedback Tracker Admin

0

Votes
Released
STEPS TO REPRODUCE
1. Launch iClone 6
2. Apply G6 Non-Standard Human Character and put it to axis origin...More
  •  0
  •  2895
Bug
Submitted by Feedback Tracker Admin

1

Votes
Active
I'm hoping in iClone7 to see more collision detection.
To be able to detect bone to bone driven shapes collision.
eg: Keep a tail from going through a leg....More
  •  0
  •  2861
Submitted by Dragonskunk

0

Votes
Active
This I have no way of reproducing in any predictable manner, yet.
Attached file has 2 cylinders that have the same translations but one get skewed.
This is the second time this has occurred to me....More
  •  2
  •  2861
Submitted by Dragonskunk
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