Iclone 6.51 export motionPlus to 3DXchange 6.51 constantly crashing
I have a character in Iclone 6.51 with an animation that I'm trying to export in 3DXchange. I select my character, click to edit in 3DXchange, so my character appears in 3DXchange, and then I highlight the frames I want to collect from collect clip, and right click and send motionPlus to 3DXchange, but as soon as the loading hits 79%, it crashes.
I tried debugging it this time in Microsoft Visual Studio 2015. I'll send screenshots to help see whats going on here.
In short though, the ability to export animation is crucial to the production of my game team's game, so we need to resolve this issue as soon as possible.
Hi Xeltyr,
Thank you very much for your feedback.
The issue you mentioned has been verified and reported to our Bug Tracking System, please stay tuned for more information.
Reallusion
1
You are going to edit a submitted issue. This issue will be changed to private draft mode until you click submit again. Are you sure?