It would be great if Iclone could create (or Bake) a medium or low poly version of an existing CC character that would take lip sync and motion animation so that we could create our own background actors and crowd libraries. This would allow us to have more actors in a scene and we would not...More
Hi, I'm trying to do pre-viz in iClone, but I'm really hitting a wall with the inability to do layered animation. The request is for additional motion tracks, or even just a single hard-coded "Upper Body Motion Track", and renaming the existing motion track to "Full Body Motion". The only...More
Problem: Sometimes with large object or objects off screen, when they are selected the gizmo can be located far away off screen and needs to be hunted down to be found with a different camera than the project. Solution: With a shortcut key the gizmo can be temporarily placed in the center...More
Problem: Users run out of screen when we need to drag the mouse for long stretches. This makes the user need to lift and preposition the mouse and repeat the same motion till they reach the desired location. This becomes tedious. Solution: When the mouse is dragged in the 3D viewer and it...More
I'm hoping in iClone7 to see more collision detection. To be able to detect bone to bone driven shapes collision. eg: Keep a tail from going through a leg....More