163 issues found

0

Votes
Released
It would be great if Iclone could create (or Bake) a medium or low poly version of an existing CC character that would take lip sync and motion animation so that we could create our own background actors and crowd libraries. This would allow us to have more actors in a scene and we would not...More
  •  0
  •  2963
Submitted by pedrosura

1

Votes
Active
Hi there, My Name is Ari, and I'm a game developer,
I'm using reallusion products such as iclone, 3dxchange,
Iclone is a great software...More
  •  0
  •  2598
Submitted by ARE.HAWLERE

3

Votes
Active
Hi,
I'm trying to do pre-viz in iClone, but I'm really hitting a wall with the inability to do layered animation. The request is for additional motion tracks, or even just a single hard-coded "Upper Body Motion Track", and renaming the existing motion track to "Full Body Motion".
The only...More
  •  3
  •  2757
Submitted by perholmes

0

Votes
Active
Problem: Sometimes with large object or objects off screen, when they are selected the gizmo can be located far away off screen and needs to be hunted down to be found with a different camera than the project.
Solution: With a shortcut key the gizmo can be temporarily placed in the center...More
  •  1
  •  2850
Submitted by Dragonskunk

0

Votes
Active
Problem: Users run out of screen when we need to drag the mouse for long stretches. This makes the user need to lift and preposition the mouse and repeat the same motion till they reach the desired location. This becomes tedious.
Solution: When the mouse is dragged in the 3D viewer and it...More
  •  0
  •  2628
Submitted by Dragonskunk

1

Votes
Active
I'm hoping in iClone7 to see more collision detection.
To be able to detect bone to bone driven shapes collision.
eg: Keep a tail from going through a leg....More
  •  0
  •  2860
Submitted by Dragonskunk
1234 5 6789 ... 17