507 issues found

0

Votes
Hold
STEPS TO REPRODUCE
1. Launch iClone 6
2. Apply a random CC character (e.g. Christian), navigate to Modify > Edit > Transform > Move, set Z to 150...More
  •  1
  •  2316
Bug
Submitted by Feedback Tracker Admin

0

Votes
Hold
STEPS TO REPRODUCE
1. Launch 3DXchange 6, load a random .iAvatar file
2. Navigate to Toolbar > Export OBJ, check the box for "Split Multi-Material Mesh", then click to export...More
  •  1
  •  2403
Bug
Submitted by Feedback Tracker Admin

0

Votes
Active
In an attempt to make long duration Idle actions for characters in the background, I created a Persona with a PerformCommand which sequences many ClipSeq AnimationClips. I believe the Persona AML file is created correctly. If I open it in the AML Script Editor the editor accepts it and shows...More
  •  1
  •  2525
Bug
Submitted by Lord Ashes

0

Votes
Closed
I was trying to complete a simple effect. This is just using the "SKY" not the "Sky Tool" it might be a step or something I'm doing wrong or maybe it cant be done... Yet?
All I was trying to do is have the sky rotate slowly to make it look like the clouds are moving in the background. I found...More
  •  1
  •  2793
Submitted by Jay3dfxs

0

Votes
Not Reproducible
Reporting two new actions. So far 3 scenarios consistently work.
1. I think it is an Iclone 6 problem with new created props because the props respond to the gizmo in "City elements - Old western town" in Iclone 6.42
2. I also found a mouse and used it instead of my Windows 8 mouse pad and...More
  •  1
  •  2417
Bug
Submitted by lpatter

12

Votes
Active
To have the possibility to add multiple water elements, and also be able to mark the center position of each one.
This helps to create lakes, ponds, channels at different elevations (e.g. in a mountain scene) without having the highest water flooding everything around....More
  •  1
  •  2712
Submitted by RobertoColombo

0

Votes
Released
STEPS TO REPRODUCE
1. Launch iClone 6
2. Apply embed horse content...More
  •  1
  •  2461
Bug
Submitted by dogged2003

0

Votes
Not Reproducible
The current Soft Cloth engine is fairly good but it tends to create a lot of poke through during the rendering process. For example, a mini skirt prop that is attached to the hip (and held in place by the prop's weightmap) can start in a proper position where there is no poke through. However...More
  •  1
  •  2494
Submitted by Lord Ashes

1

Votes
Assigned
When "creating" a Path in iC6 one looses the ability to navigate around the screen to place the path nodes.
The ALT /RIGHT mouse button combination no longer allows the screen to be scrolled, so the path nodes can be placed on the terrain, especially if the path covers a large area. In iC5...More
  •  1
  •  2462
Bug
Submitted by mark

11

Votes
Active
No one's mentioned it, so I will. We would like to have access to Lua in Iclone. I've heard it mentioned that it's in iClone but not available because the programmers think that it will cause undo problems, but I point out that basically every other animation software package has some form...More
  •  1
  •  2970
Submitted by will2power71
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