I've just updated CC4, and now GoZ is no longer working. No matter what settings I choose or boxes I check, when I press the GoZ button, nothing happens at all—whether ZBrush is already open or not. This is a serious issue for me because I primarily work with ZBrush. If it can't be resolved...More
Dear Sir/Madam: It seems that I don't have the right to use headshot morph slider 1000 content yet, could you please check this out? headshot morph slider 1000 content comes with my purchase of headshot 2. I already downloaded the content, but when I use it, it gives me the watermark and...More
Dear Reallusion Support Team, I am currently experiencing an issue with porting a Character Creator (CC) character to Wonder Studio, particularly with transferring the blend shapes needed for facial animation. Wonder Studio’s current version does not support CC characters correctly. While...More
The Unreal 5.4 C++ project with RLPlugin(Auto Setup 1.35 For Unreal 5.4) added compiles with a large number of errors and points to RLPlugin.Build.cs. I tried to re-execute "Character_Creator_and_iClone_Auto_Setup_135_for_Unreal.exe" to make sure the file has not been modified. It turns out...More
HI, Iam Akhil after the purchase of CC4 the i have faced an error while installing it through "Reallusion Hub" (installing is failed or canceled), please check the screen shot error 1 . Then i manage to install the CC4 by using the traditional way finding .exe file in RL download , But...More
Dear Reallusion, we’re in dare need of your products on Linux. You produce incredible packages (a little too pricy though), but more and more artists migrating from Windows to Linux and it’s fantastic time to start supporting those of us who already did or will do so soon. Not mentioning that...More
If you import a Skeletal Mesh from, for example but not exclusively limited to Unreal Engine, and characterize it, the Skeleton will appear fine Root is at the top and everything underneath it. When you export it with a Root Motion Animation and try to apply that to the original character in...More
Steps to reproduce: 1. Load Camila model (or any other high-quality model) 2. Apply any expression loop emotion to model (I tried happy and sad ones) using ExPlus...More
When exporting a character from CC4 or iClone 8, the hair mesh conform and expression blends appear to move in the wrong word direction. For example, I have a character with a mask, that mask is being treated as hair and the facial expressions are transferring their movement on to the mask...More