There is a Cheek Jowl L slider, but no Cheek Jowl R slider in the Headshot Cheek category. In a search for "Jowl" only the left slider shows up. There should be a slider for the right jowl....More
After exporting a clothed character from CC4 to Unreal 5 and importing it under HQ Shader all the textures come in as basic/regular materials. I have tried both - "Create new textures" and " Don't Create New textures and Import Textures turned off" (as the tutorial video suggested) to the same...More
When i try to send a custom non standard character to zbrush it creates duplicates of some meshes and it also splits the character in 2 sub tools so it makes it a bit complicated to delete the duplicates and combine the subtools(that it also creates duplicates again) and send it to cc4 again...More
I have a FULL license for CC4, FULL for HEADSHOT and I bought the hair and beard builder package, which came with some bonuses, but the packages (hair and beard) do not install through the smart gallery download, nor through the RLD universal installer... Headshot Morph, Hair Patches and...More
When using GoZ to send a character to Zbrush, The mesh size is way too large in Zbrush to properly use the tools. In the Screenshot, you can see that changing the brush size slider to 1000 from the default 64, doesn't allow you a large enough brush to do much on the mesh. I believe Zbrush...More
Ever since installing the 4.01 update, Character Creator freezes and then crashes when opening a Windows Load/Save Dialogue box. It seems to happen about 95% of the time. When I updated CC4, the first time that I went to Create->Accessory, I noticed that the window was showing files as "Large...More
It is virtually impossible to adjust misaligned teeth in CC4. I mean I can adjust them with sliders, but 99% of them are green (premium). If I use them (as a developer) I would pass a requirement to purchase respective package to my customers....More