I've suggested this idea in an earlier FT post but you've since added more compatible and worthwhile technology like AI Headshot and the Wrinkle System so I am pointing out the existing tech you already have to make this possible. A superior product catered to every unique users face for...More
You have animated morph slider functionality in Motion Live, we need this same functionality in the facial profile editor but highlight either a radial button next to the active slider or the label itself during facial calibration animations so we can better see which slider morph is at fault...More
CC4.31, Headshot 2.01. A similar issue has been reported earlier IIRC. When editing the headshot photo diffuse map a few times, reprojecting the photo, readjusting skin color etc and editing the diffuse map again a few times the base color map (see screenshots) seems to become currupted. I...More
1. Sending Character from Iclone 8 to CC4. (Note CC4 is NOT open). 2. Pop up message appears - ("Certain installed items have received updates. Would you like to retrieve these updates and refresh the Content Manager. Yes/No"). 3. A few seconds later the Character loading pop-up appears and...More
The issue is when the program launches a brand new project it launches correctly no errors Until you save and open it. When you click on a saved project even if you just created it gives you these errors as I captured for you. One thing I have noticed as I'm watching it load a previously saved...More
When doing basic edits, especially for customizing facial expressions in the mesh editor, it would be very helpful to be able to select an edgeloop to then be able to transpose, rotate and scale it. This would make for quick jobs such as pulling out lips to form a pucker....More
Image matching tool: To me Headshot SHIFT+Q is kind of difficult to handle. The opacity slider makes of course the original shine half way through, but its quite difficult to clearly see the difference, at least in my case. To improve this i have the following suggestion:...More