878 issues found

0

Votes
Active
I find it unfair that morph data within the Facial Profile Editor can only be edited inside CC4.
Many Cinema 4D users also work with CC4,
and it would be much more convenient if facial morph data could be modified in C4D and then applied back to CC4....More
  •  0
  •  33
Submitted by ckseka61 Mar 6, 2025

0

Votes
Active
In order to save an outfit for a character, I have to save the character itself along with the selected shoes, socks, pants/skirt, shirt/blouse, coat/sweater, etc. It would be much more efficient (not to mention convenient) to save all the items in a group without the character mesh. That...More
  •  0
  •  35
Submitted by gordryd Mar 6, 2025

0

Votes
Active
Because of the huge amount of data files in the custom folder sometimes by mistakely copying folders into wrong places, DOUBLES can occur and unnessecary use up disk space. In addition to the advanced content manager search i would like to suggest a search for DOUBLES. This could be easily...More
  •  0
  •  32
Submitted by K_Digital Mar 5, 2025

0

Votes
Assigned
please use project from text file
-enter edit skin weights on armor
-close edior (CC crashing)...More
  •  0
  •  40
Bug
Submitted by K_Digital Feb 25, 2025

0

Votes
Active
I realize the porn industry is multi-billions of dollars. I also realize this is the root of the mind rot in the current generation. iClone and Chracter Creator are tools I teach to young people in learning animation. While the marketplace does blur the photo of resources that are S&M and...More
  •  0
  •  45
Submitted by navdawg1 Feb 20, 2025

2

Votes
Active
Hello,
I successfully rigged my non-CC-based character using CC4 AccuRig. Both the body and facial rigs are working flawlessly. I am trying to integrate the Expression Wrinkles system, which I can use for CC4 characters, into my custom character. However, when I attempt this, I receive the...More
  •  0
  •  46
Submitted by omerfirat Feb 5, 2025

0

Votes
Active
When applying UE facial animation on a CC Character the nose wrinkle is set to max so that the nose is always wrinkled no matter what the facial animation is used.
1. Import CC Character
2. Rig and apply metahuman facial animation to CC Character...More
  •  0
  •  39
Submitted by johnsongaric1 Jan 27, 2025

0

Votes
Duplicate
When exporting a character from CC4 to Unity as an FBX (Target Tool Preset: Unity 3D, Mouth Open as Morph), I repeatedly end up with duplicate blendshapes on the character's mesh. What typically happens (I've tested this over and over on different models) is that the first occurrence of the...More
  •  0
  •  55
Submitted by andy_629174 Jan 17, 2025

1

Votes
Active
Dear Dealer,
It`s very annoying that CC4/iClone 8 did not support negative scale transformation. Frequently I need to invert an item from left to right. In any 3d package it is very easy: just input (-1) in x-scale and it`s done! Reallusion`s products do not accept this. It`s necessary to...More
  •  0
  •  47
Submitted by MVVilla Jan 11, 2025

0

Votes
Active
I've been using CC4 for 3 days, but when I reopen it, I can't see anything but a blank screen with a script like the picture below...More
  •  0
  •  44
Submitted by fmationn Jan 9, 2025
1 ... 51525354 55 56575859 ... 88