This might not cause any problems if the Max Texture Size in Preferences is set to be over 1024. However, a problem arises, when Max Texture Size in Preferences is set to 1024. On FBX or OBJ export, normal map internally downsized to 1024 and then blown up back to 2048....More
Problem: After installing and activating the plugin I am unable to use the full services offline. My current situation does not allow for me to be online all the time. I have been working with your technical team for a couple weeks now and cannot figure out why this is happening. We think...More
In nearly all softwares you use ALT+ left mouse button to orbit and the right mouse button then either to zoom or pan. In CC and iClone it is wrong. When I came from other softwares it's always hard again to remember that and not comfortable....More
Looking at Characters close up isn't as realistic as I thought.. it does look at a distance. I hope that you can integrate a skin-to-morph" projection component to help with bigger deformities like neck veins or tendons and or the ability to generate the displacement textures from the normal...More
Hi, when converting your avatar "Ivonne" from the Reallusion "toon pack" to Game Base issues with the eyes blink appear, see attached images, and the "Correct eye-blink" function (image 3) does not solve the issue....More