1075 issues found

0

Votes
Released
When you restart CC3 the preview is set to High. Even if you exit with Quick mode. And save the workspace as quick mode.
Better if it is the mode when you exit or workplace settings....More
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  •  1263
Bug
Submitted by The-any-Key

0

Votes
Not Reproducible
I try to import a custom pair of eyes and i cant, it crashes 9/10 of the times.
It happened also when i just wanted to replace the whole character from the custom folder(usually around the 3rd time)...More
  •  3
  •  1083
Bug
Submitted by ahingel

0

Votes
Not a Bug
How can we import hair as an obj now?
i tried also as an fbx but says that its missing the root bone. i dont know how to fix this? any suggestion?
please help. thank you...More
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  •  1061
Submitted by ahingel

0

Votes
Active
Great work by RL. Went from 77 seconds to 34 seconds to open the default project. iClone opens in 12 seconds. My suggestion is to keep looking for ways to get CC3 to open even closer to iClone times. Thanks for spending time on this....More
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Submitted by DroneMaster

21

Votes
Active
The eyelash is a huge problem when trying to create highly optimised models for Unity. When using tools within Unity to optimise your models, the eyelashes end up as opaque blocks, unless they are given their own mesh and material. This means 2 additional draw calls (4 when lighting is applied...More
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Submitted by daithi

3

Votes
Assigned
Issues
1.When weight painting CC3 crashes often usually using the calibration playback pressing stop or when loop isn't used
2. Visual note & Suggestion: Character becomes all black when weight painting and this makes it hard so see smoothness. I hope you will enable normal smooth rendering...More
  •  6
  •  2776
Submitted by Ascensi

2

Votes
Active
For character Creator to become more or less complete this would allow rapid change and complexity.
1. The creator would likely have to choose a preset for performance limiting constrains (how many parts can be used) This could include a new format: Non Human V2 which could be used with mocap...More
  •  2
  •  1688
Submitted by Ascensi

2

Votes
Active
when is the appearance editor update going to happen?...More

1

Votes
Active
cool that u implemented pose into goz, but it's pretty much useless unless wee can bring the pose back into CC3?!...More

1

Votes
Active
Editing skin weight maps is a major pain we really need an eyedropper tool that can sample skin weights on the map and load the brush with the color/weight in the skin weight editor...More
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  •  846
Submitted by grierson